Trigger Help

Akira74

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Dont know if this has been asked before but anyways. i want to know how to make a worker construct a builder, then it becomes something else.

IE. an scv builds a missile turret at Location 1

the missile turret is removed and becomes a bunker
 

Bolt Head

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2 locations.

a 1x1 location that centers
a SCV Out location

Players: All Players
Conditions:
-Current player commands at least 1 missle turret
Actions:
-Center location '1x1' on missle turret owned by current player at anywhere
-Remove all missle turret for current player at anywhere
-Move all scv owned by current player to 'scv out'
-Create one bunker owned by current player at 1x1 location
-Move all scv owned by current player at 'scv out' to '1x1'
-Preserve Trigger

Normally people try to use buildings that are the same size to avoid gaps and placement errors. This trigger is designed with the intention that you only own one SCV.
 

X-traT(OD)

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Ya. Bolthead is always right. He is in too many threads lol.
 

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