DisTurBeD-OrC
Member!
I need a trigger, that works, that will kill a unit when it touches a siege engine... But since it's rectangle and the the roller thing at the front hangs off the selection circle I can't use a trigger defining range because I want it to look like the unit dies right when it touches it. I made this trigger but it doesn't work.
Events
Unit - A unit enters (Region(((Position of Chicken 0000 <gen>) offset by (-352.00, -176.00)), ((Position of Chicken 0000 <gen>) offset by (176.00, 256.00))))
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Chicken 0000 <gen>
(Player 12 only has control of multiple types of siege engines)
If you can help I would appreciate it!
Events
Unit - A unit enters (Region(((Position of Chicken 0000 <gen>) offset by (-352.00, -176.00)), ((Position of Chicken 0000 <gen>) offset by (176.00, 256.00))))
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Kill Chicken 0000 <gen>
(Player 12 only has control of multiple types of siege engines)
If you can help I would appreciate it!