Trigger editor help!!

x42bn6

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On the left is a panel, it organises your triggers into categories so you can find your triggers easily.

In a category lie triggers.

Each trigger has 3 things, and all are optional except Action (unless you want a blank trigger. ;)) They are Event(s), Condition(s) and Action(s).

An Event is an event that triggers the trigger, such as when a unit enters a region, a unit dies, or a certain amount of time is elapsed.

A Condition makes conditions for the Actions to occur. Such as if the number of units in a region is zero. An example trigger in pseudocode would be 'If there are 0 units in a region spawn ten Wisps'.

An Action are what happens, such as create Unit, defeat Player, change music, change Fog of War and the hundred-or-so actions in the drop-down box.

Some triggers do not use Events, instead the trigger is invoked directly by another trigger using Trigger - Run trigger [trigger].

Triggers can be on or off at startup, so say a timer will be off until a player's score reaches 10.
 

FuzzzyLing

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Wow that helped me too.. i've had alot of trouble with triggers. Now that helps me...
 

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