randomizing isnt that complicated
eg: make 3 switches, call them A, B and C
make 3 locations, call these X, Y and Z
the objective is, when A is set, then a ghost is created at X
when B is set, a ghost is created at y
and when z is set, a ghost at Z
First of all, you must let the computer pick where it should be. This is where you make your switches random.
Condition:
(pick always for now)
Action:
Randomize Switch A
Randomize Switch B
Randomize Switch C
with these switches now random, Only 1 will fire off and the others will not be. Now the computer will randomly pick 1 switch, lets say Switch A
now you have 1 of 3 triggers that may happen
Condition:
when Switch A is set
when Switch B is cleared
when Switch B is cleared
Action:
Create a Ghost a X
Condition:
when Switch B is set
when Switch A is cleared
when Switch C is cleared
Action:
Create a Ghost a Y
Condition:
when Switch C is set
when Switch A is cleared
when Switch B is cleared
Action:
Create a Ghost a Z
This is how you make a Create a ghost at a Random place Only Once.
You may preserve the randomization trigger and the create trigger if you want to create more ghosts, but you must clear the switches... and now it gets more complicated, but i could run it through more if you need more help.
Hope that was good enough explaination:rollie :rollie