Pale_Horse
Member!
Ok before anyone says anything, the build guide does not include anything on trap assassins. Anyways, I am building 1 and would like a bit of feedback on what skills to master next.
So far I have Lightning Sentry and its synergies mastered.Shadow Master is at 10, fade at 10 after + skills (what lvl is good for this btw), and the rest of the preregs are of course lvl 1. I presently have a few points unused and would like to know what is worth putting the rest of my skill points into. I also have 1 point into the lightning trap that does CE, and with + skills this seems to do enough damage. This build will be mostly pvm, but can be used as pvp as well. But I choose not to go with any of the martial arts skills. I already have a kicksin.
Present gear is:
2x Bartucs , ss
2x Chaos , spirit shield
Duress, stone, nigma (depending on the situation)
Andy helm
Maras, metalgrid, highlords (depending on situation)
2x Bul ring
Vamp grips
Gores
T Gods
I also have full Nats, but really dont use since main gear is better.
Any suggestions is appreciated, and thanks in advance.
So far I have Lightning Sentry and its synergies mastered.Shadow Master is at 10, fade at 10 after + skills (what lvl is good for this btw), and the rest of the preregs are of course lvl 1. I presently have a few points unused and would like to know what is worth putting the rest of my skill points into. I also have 1 point into the lightning trap that does CE, and with + skills this seems to do enough damage. This build will be mostly pvm, but can be used as pvp as well. But I choose not to go with any of the martial arts skills. I already have a kicksin.
Present gear is:
2x Bartucs , ss
2x Chaos , spirit shield
Duress, stone, nigma (depending on the situation)
Andy helm
Maras, metalgrid, highlords (depending on situation)
2x Bul ring
Vamp grips
Gores
T Gods
I also have full Nats, but really dont use since main gear is better.
Any suggestions is appreciated, and thanks in advance.