Trap asn or wwa?

philip.yay

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this is all pvp
hammerdins suck
chargers suck because of charge lock
druids suck zon
barbs suck except vs zon
casters suck except light which pretty much dominates
necs suck. dont even argue
zons suck too little life
so now we're left with assassins

i saw a godly trap asn that almost took out my friends godly light sorc
and a wwa couldnt even stand for a second against my hammerdin

but they both sound pretty fun wwa more but looks like she sucks more too
wwa = whirlwind asn

so pls tell me which is better
i needa kno pretty fast im making right now

west ladder sc = *philip.yay
 

Ntrik_

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what the hell..?

Hammerdins rock
Chargers rock, you can unlock the charge lock
Druids arent bad
Barbs are good if you make good one
Casters rock
Necs rock
Zons rock

Omg!

Trapsin sucks, 75% light resist > her.


:eek:

WWA = buggy last time I played.
 

philip.yay

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hammerdins suck. you have to tele then hammer
hammers are slow to come out they can even run away

chargers are good but gay ass charge lock
how the hell do you unlock that?

druids are bad. you have to tele+cast. hurricane is shitty dmg and tornados are slow as hell. druids are bad casters

yeah i know how to make a barb. but its not good vs sorc or hammerdins

necs are okay but i already have a godly one up and it dies to godly zons
 

Ntrik_

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weapon switch unlocks charge lock

oh my god, I cant believe you just said hammerdin and druid sucks, that just means you dont/is lazy to know how to control them, and necs are pretty good too, Kao's poison nova one was awesome, too bad I didnt have enigma when I made one.

Zons arent bad, its just that they lack some resistance when you want them to give full potential,

I stil think trapper sucks in pvp, well they are good in early pvp, but when you get to high lvl and such.. eveyrone has 75% resistance, and will take only like 100 dmg from trappers.
 

Draygonia

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Omfg, necs suck? B ***ing S, get a nec with marrow bug, 10 skill charms, maxed synergies and spirit and godly stuff, than come talk to me, I heard damage can reach in the 10-20k's, and there IS NO MAGIC RESISTANCE. Only magic reduction.

Nec > trap azn (especially with resistances and the guided spirit thing)
 

Snagg

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necs, teleport + bone spirit you dead.
 

Zerglite

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Snagg said:
necs, teleport + bone spirit you dead.
+ bone pris JUST incase they can run faster than spirits :)
 

philip.yay

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lol i do have a nec up
and bs is better vs casters.
my nec got owned by wwa though and it's getting really boring
wwa had shadow person + act2 merc and killed me one kick ww somehow
i have 2.2k hp
 

Ntrik_

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WWA is good without any doubt, but I think assassins lack the hp without a doubt, if you mass bone spirit on them, they will die along with you (if you die in like 2 hits that is) and know that theres WW bug with asn that freezes her in mid air, I think only way of fixing it is rejoining a game. also, Boneprison wouldnt work probly, because WWA's have dragon flight (smart ones do anyways) and they can tele out easily if they can select you or other mobs that maybe around her. Trapsins, they ahve tele char ammy or enigma, I did anyways, and Im sure most people in pvp do have one of those just in case of things like htat.
 

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