C
chuci
Hi,
Was just wondering if anyone could help me out with some timer problems I'm having.
I currently have two timers for my map. One for counting down when the next round is coming up, and the other timer is counting down the time till a hero can be revived after he/she dies.
The problem I have is, if a hero dies after the next round timer has already started, it will bring up both timer windows right? Well that works, but when the countdown timer action - destroy (last created timer window) hits, it kills the hero timer, because that was the last created timer window, instead of the next round timer.
So lets say round timer = 10 seconds
it pops up
inside of the 10 second timespan, my hero dies, and pops up with another timer window of 30 seconds.
The destroy last created timer window, will kill the hero timer instead of the next round timer.
I'm not too sure how to make variable timer windows for both of the timers as well. I think thats the way you have to do it, but I'm not too sure how they work. Can anyone shed some light on this?
Thanks
Was just wondering if anyone could help me out with some timer problems I'm having.
I currently have two timers for my map. One for counting down when the next round is coming up, and the other timer is counting down the time till a hero can be revived after he/she dies.
The problem I have is, if a hero dies after the next round timer has already started, it will bring up both timer windows right? Well that works, but when the countdown timer action - destroy (last created timer window) hits, it kills the hero timer, because that was the last created timer window, instead of the next round timer.
So lets say round timer = 10 seconds
it pops up
inside of the 10 second timespan, my hero dies, and pops up with another timer window of 30 seconds.
The destroy last created timer window, will kill the hero timer instead of the next round timer.
I'm not too sure how to make variable timer windows for both of the timers as well. I think thats the way you have to do it, but I'm not too sure how they work. Can anyone shed some light on this?
Thanks