=LIFT=
Member!
ok... i know wait is a blocking action.
but... does it BLOCK OUT all other wait actions for all other players?
or... does it only block out for the player(s) specified?
between the explanations in the help menus and the tips
for using hypertriggers... i cant' tell which is true.
hypertriggers makes it seem player-specific,
the help explanations make it seem global.
also... during the wait... i assume the computer skips all the
other conditions and their respective actions completely? or...
does the computer "memorize" the list of waits and progress through
each one as they stack up? (maybe it's "last in, first out" ??? )
clarity would be good here.
=LIFT=
but... does it BLOCK OUT all other wait actions for all other players?
or... does it only block out for the player(s) specified?
between the explanations in the help menus and the tips
for using hypertriggers... i cant' tell which is true.
hypertriggers makes it seem player-specific,
the help explanations make it seem global.
also... during the wait... i assume the computer skips all the
other conditions and their respective actions completely? or...
does the computer "memorize" the list of waits and progress through
each one as they stack up? (maybe it's "last in, first out" ??? )
clarity would be good here.
=LIFT=