This is a new page on worldofwarcraft.com and it has the information they are planning to include in the next patch and/or the future. Pretty neat.
http://www.worldofwarcraft.com/info/underdevelopment.html
http://www.worldofwarcraft.com/info/underdevelopment.html
New Features
We are planning on implementing the following features in the next patch.
New Dungeon: Maraudon (40+ Dungeon in Desolace)
New Flight Paths
UI Improvements: There are now interface options that let you not display your helm and/or cloak on your character. This will allow a player to wear a cloak or helm, but not have it show up in the game world.
Class Improvements
Warrior - New Ability: Pummel
Druid -- Bear form and Dire Bear form will receive armor increases
Currently in Development
We are planning on implementing the following features in upcoming patches.
Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
New High End Content:
Azuregos (Raid encounter in Azshara)
Lord Kazzak (Raid Doomguard in Tainted Scar)
Dire Maul (Level 47-56 Dungeon in Feralas)
Blackwing Lair (New Raid Dungeon)
High Level Items: New dungeon/instance armor sets.
On the Horizon
We plan on implementing these features over the next year.
Player vs. Player Battlegrounds -- Siege Weapons
Hero classes
High Level Raid Dungeons/Content