The most nooby D2jsp question yet

iRokk

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Alrighty, i got D2jsp, i got it to run, and it even does what i want it to... kinda.

I have a cold ice orb sorc, and my bot goes to pindle, and WONT STOP CASTING CHAIN LIGHTNING. I tried clicking on the skill and changing it to orb, but it just switches back and keeps chain lightning its heart out.

So, how do you set skills (what file?) for what your guy will be doing? I am accustomed to MM.BOT, so This is much easier, but i don't know what im missing.


Any help big thanks :)
 

dagecko

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It's in your character config file in the scripts folder. Follow the directions in there to set skill options.
 

Dragnskull

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check what script starts when u bot...then go inside ur directory and find that script... sounds like whoever made ur script set chain lightning as your tele skill

on another note:
why do you have chain lightning on a cold orb sorc?
 

Trojan

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i thought u were supposed to go to the actual site for support not here =/
 

iRokk

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DragnSkull said:
check what script starts when u bot...then go inside ur directory and find that script... sounds like whoever made ur script set chain lightning as your tele skill

on another note:
why do you have chain lightning on a cold orb sorc?
pre requisite to tstorm or something


----

Okay, im using PindleXP, and ...



function PXP_AttackPindle() {

var _pindlex;
var _pindley;

PXP_GoToPindle();

// Wait until the char reach the doorway to the Temple
while (me.y > 13245) { DC_DoDel(50); }

// Detecting Pindleskin with 3 retries to be sure to get the target
for (var i = 0; i < 3; i+=1) {

var target = DC_FindMonster(440,0x01);
if (target) { break; }
}

// If pindle is detected,
if (target) {

_pindlex=target.x;
_pindley=target.y;

var _pindlename = target.name;

// If the target has a enchantment i want to chicken, log and quit
if (DA_CheckImmunities(target)) {

// Increase the chicken counter
DL_AddChicken();

if (PXP_NithExtension) {

if ( NXP_SkipPindleOnChicken) {

DC_Print("Skipping Pindleskin due to a chicken, doing NihlathakXP instead");
NXP_NextActionAtPindle();
}

else {

is exactly whats in the attack pindle part... what do i change to get rid of the chain lightning attack?
 

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