heres my configs
YAM_TeamBotting.d2l
Leaders.push("leader");
Helpers.push("helper#1");
Helpers.push("helper#2");
the leader
YAMXXP.push("Baal");
YAM_WaitInChat=false;
YAM_TPMsg="tp up";
WaitForPortal=false;
YAM_UseFriendsList=false;
PublicMode = 1;
the two helpers
YAMXXP.push("Baal");
YAM_WaitInChat=true;
YAM_TPMsg="tp up";
WaitForPortal=true;
YAM_UseFriendsList=false;
PublicMode = 1;
problem is, the leader creates the game, sends msg to the helpers, helpers create their own games and waits for the tp msg. How do i set up such that the helpers join the game that the leader creates?
could it be that i did something wrong with the gamename/pass setup?
leader sends out the "Join gamename/pass"
YAM_TeamBotting.d2l
Leaders.push("leader");
Helpers.push("helper#1");
Helpers.push("helper#2");
the leader
YAMXXP.push("Baal");
YAM_WaitInChat=false;
YAM_TPMsg="tp up";
WaitForPortal=false;
YAM_UseFriendsList=false;
PublicMode = 1;
the two helpers
YAMXXP.push("Baal");
YAM_WaitInChat=true;
YAM_TPMsg="tp up";
WaitForPortal=true;
YAM_UseFriendsList=false;
PublicMode = 1;
problem is, the leader creates the game, sends msg to the helpers, helpers create their own games and waits for the tp msg. How do i set up such that the helpers join the game that the leader creates?
could it be that i did something wrong with the gamename/pass setup?
leader sends out the "Join gamename/pass"