Super Mario Galaxy is a wonderful, and wondrous, gameplay explosion. It is a much-needed return to form for marquee Mario games--not slick and playable but unsurprising, like New Super Mario Bros., or ambitious in slightly misguided ways, like Super Mario Sunshine, but a joyously fresh and ambitious experience that is also eminently slick and playable. I was able to check out numerous levels from the game during Nintendo's recent fall summit in San Francisco.
Crucially, it is also a genuine 3D platformer in an age when the term "3D platformer" has been unfortunately twisted to mean "accessible 3D action game with some jumping." Super Mario Galaxy is no such thing. It is a game in which control of your character is the star of the show, something the best Mario games and other true platformers have always championed, and where bland 3D action platformer gameplay is nowhere to be found. To an extent, Galaxy picks up where Super Mario 64 left off; where Mario 64 showed how games should be taken into the third dimension, Galaxy shows how they can nearly dispense with traditional Earth-inspired physics altogether. Certainly Galaxy cannot hope to be the design-shifting landmark Mario 64 was, and its particular brand of game design brilliance is less widely applicable than Mario 64's, but it certainly has big waves to make within its own genre.
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Sounds ****ing awesome, if I can find a Wii I'm buying it for this game.