Ok well I want to make a trigger that if the xel naga building is destroyed my three triggers (red spawn, blue spawn, and teal spawn) stop spawning units. So far I can only get this far:
Players:
blah blah
Conditions:
Player 1 suffers at least 1 death of Xel Naga temple.
And then I dont know what to do from there on. Any help on this would be greatly appreciated.
Players:
blah blah
Conditions:
Player 1 suffers at least 1 death of Xel Naga temple.
And then I dont know what to do from there on. Any help on this would be greatly appreciated.