Middy
Member
I have a trigger, once i get 50 kills it makes a Fenix Dragoon on a little island.
Condition
Kills(P1, Exactly, 50, AnyUnit);
Action
CreateUnit(1, Fenix Dragoon, 50 Hero, P10);
But when the dragoon is made it attacks and kills my civilian on the island with it. my question is, how do i make sure the dragoon doesnt attack the civilian.
p.s-sorry if you dont like triggers written like that^)
thanks in advance
Condition
Kills(P1, Exactly, 50, AnyUnit);
Action
CreateUnit(1, Fenix Dragoon, 50 Hero, P10);
But when the dragoon is made it attacks and kills my civilian on the island with it. my question is, how do i make sure the dragoon doesnt attack the civilian.
p.s-sorry if you dont like triggers written like that^)
thanks in advance