Something Advanced For D2jsp..

seddes

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Can someone plz post here the popular stats for charms here concerning the picks off the bot? I mean can anyone post here the whole popular stats so i can edit what charms is my bot gonna keep?


Like :


// Some popular stats to look for :
//
// 0 : + strength
// 3 : + dexterity
// 7 : + max hp (number is multiplied by 256)
// 9 : + max mp (number is multiplied by 256)
// 21 : + min damage
// 22 : + max damage
// 39 : + fire resists
// 41 : + lightning resists
// 43 : + cold resists
// 45 : + poison resists
// 51 : + lightning damage
// 57 : + poison damage (Formula for this needs to be worked out)
// 80 : + magic find
// 96 : increased run/walk speed
// 99 : faster hit recovery



I want all the numbers from 1 to 99. I have searched in d2jsp.org and havent found this. No flames plz


Edit : I think that there are more number from 99 cause we are missing the skill charms and other... So plz it would be very nice if you help me! Like a MOD or something
 

seddes

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OK! I found them! To anyone who need them they are here! Mods Sticky it if you want

STRENGTH 0 + strength
ENERGY 1 + energy
DEXTERITY 2 + dexterity
VITALITY 3 + vitality
STATPTS 4
NEWSKILLS 5
HITPOINTS 6
MAXHP 7 + life
MANA 8
MAXMANA 9 + mana
STAMINA 10
MAXSTAMINA 11 + stamina
LEVEL 12
EXPERIENCE 13
GOLD 14
GOLDBANK 15
ITEM_ARMOR_PERCENT 16 +% enhanced defense
ITEM_MAXDAMAGE_PERCENT 17 +% enhanced min damage (game always uses same for 17 and 18)
ITEM_MINDAMAGE_PERCENT 18 +% enhanced max damage
TOHIT 19 + to attack rating
TOBLOCK 20 +% to block (not always shown as a magic modifier)
MINDAMAGE 21 weapons : final 1-handed min damage other : +min damage
MAXDAMAGE 22 weapons : final 1-handed max damage other : +max damage
SECONDARY_MINDAMAGE 23 weapons : 2-handed min damage before mods other : +min damage
SECONDARY_MAXDAMAGE 24 weapons : 2-handed max damage before mods other : +max damage
DAMAGEPERCENT 25
MANARECOVERY 26
MANARECOVERYBONUS 27 regenerate mana %
STAMINARECOVERYBONUS 28 heal stamina plus %
LASTEXP 29
NEXTEXP 30
ARMORCLASS 31 BASE armor class
ARMORCLASS_VS_MISSILE 32 + defense vs missiles
ARMORCLASS_VS_HTH 33 + defense vs melee
NORMAL_DAMAGE_REDUCTION 34 damage reduced by (not %)
MAGIC_DAMAGE_REDUCTION 35 magic damage reduced by (not %)
DAMAGERESIST 36 % damage reduce
MAGICRESIST 37
MAXMAGICRESIST 38
FIRERESIST 39 +% fire resist
MAXFIRERESIST 40 +% max fire resist
LIGHTRESIST 41 +% lightning resist
MAXLIGHTRESIST 42 +% max lightning resist
COLDRESIST 43 +% cold resist
MAXCOLDRESIST 44 +% max cold resist
POISONRESIST 45 +% poison resist
MAXPOISONRESIST 46 +% max poison resist
DAMAGEAURA 47
FIREMINDAM 48 min fire damage
FIREMAXDAM 49 max fire damage
LIGHTMINDAM 50 min lightning damage
LIGHTMAXDAM 51 max lightning damage
MAGICMINDAM 52 min magic damage
MAGICMAXDAM 53 max magic damage
COLDMINDAM 54 min cold damage
COLDMAXDAM 55 max cold damage
COLDLENGTH 56 cold duration
POISONMINDAM 57 min poison damage
POISONMAXDAM 58 max poison damage
POISONLENGTH 59 poison length (seconds x 25)
LIFEDRAINMINDAM 60 % life stolen per hit
LIFEDRAINMAXDAM 61
MANADRAINMINDAM 62 % mana stolen per hit
MANADRAINMAXDAM 63
STAMDRAINMINDAM 64
STAMDRAINMAXDAM 65
STUNLENGTH 66
VELOCITYPERCENT 67 speed factor on armors (not shown in-game)
ATTACKRATE 68 attack speed (more like -attack speed, so the higher, the better), not set for all weapons
OTHER_ANIMRATE 69
QUANTITY 70 quantity (arrows,scrolls,...)
VALUE 71
DURABILITY 72 durability (indestructible items = this stat not present)
MAXDURABILITY 73 maximum durability (indestructible items = this stat not present)
HPREGEN 74 replenish life
ITEM_MAXDURABILITY_PERCENT 75 increase maximum durability %
ITEM_MAXHP_PERCENT 76 increase maximum life %
ITEM_MAXMANA_PERCENT 77 increase maximum mana %
ITEM_ATTACKERTAKESDAMAGE 78 attacker takes damage of
ITEM_GOLDBONUS 79 % gold find
ITEM_MAGICBONUS 80 % mf
ITEM_KNOCKBACK 81 1 -> knockback
ITEM_TIMEDURATION 82
ITEM_ADDAMASKILLPOINTS 83 + ama skills
ITEM_ADDPALSKILLPOINTS 84 + pal skills
ITEM_ADDNECSKILLPOINTS 85 + nec skills
ITEM_ADDSORSKILLPOINTS 86 + sorc skills
ITEM_ADDBARSKILLPOINTS 87 + barb skills
ITEM_DOUBLEHERBDURATION 88
ITEM_LIGHTRADIUS 89 + to light radius
ITEM_LIGHTCOLOR 90
ITEM_REQ_PERCENT 91 % requirements (-30% -> -30)
ITEM_FASTATTACKRATE 92
ITEM_FASTERATTACKRATE 93 xx% increased attack speed
ITEM_FASTESTATTACKRATE 94
ITEM_FASTMOVEVELOCITY 95
ITEM_FASTERMOVEVELOCITY 96 % faster run/walk
ITEM_FASTESTMOVEVELOCITY 97
ITEM_FASTGETHITRATE 98
ITEM_FASTERGETHITRATE 99 % faster hit recovery
ITEM_FASTESTGETHITRATE 100
ITEM_FASTBLOCKRATE 101
ITEM_FASTERBLOCKRATE 102 % faster block rate
ITEM_FASTESTBLOCKRATE 103
ITEM_FASTCASTRATE 104
ITEM_FASTERCASTRATE 105 % faster cast rate
ITEM_FASTESTCASTRATE 106
ITEM_SINGLESKILL1 107 \ (use skill)+ some skill - code = skill + level x512
ITEM_SINGLESKILL2 108 | 783/774 = +1 wake of fire / lightning sentry (assn) - 1632 = +3 sacrifice (pal) - 1040 = +2 exploding arrow (ama) - 1570/1 = +3 lightning fury/strike (ama) - 1082 = +2 energy shield (sorc) - 1592 = +3 meteor (sorc)
ITEM_SINGLESKILL3 109 / 1665 = +3 mace mastery (barb) - 1599 = +3 lightning mastery (sorc) - 548 = +1 fire bolt (sorc) - 3174 = +6 holy fire (pala) - 2707 = +5 frenzy (barb) 781 = +1 claws of thunder (assn) - 1083 = +2 blizzard (sorc) - 591 = +1 golem mastery (necro) - 1563 = +3 immolation arrow - 1139 = +2 vigor (pala) - 1582/1593/1600 = +3 frozen orb/thunder storm/blaze (sorc) - 573 = +1 fire mastery (sorc)
ITEM_POISONLENGTHRESIST 110 poison length reduced by %
ITEM_NORMALDAMAGE 111
ITEM_HOWL 112 hit causes monster to flee (96=75%)
ITEM_STUPIDITY 113 hit blinds target
ITEM_DAMAGETOMANA 114 % damage taken goes to mana
ITEM_IGNORETARGETAC 115 1 -> ignore target's defense
ITEM_FRACTIONALTARGETAC 116 +% target defense (eg : eth = -25)
ITEM_PREVENTHEAL 117 1 -> prevent monster heal
ITEM_HALFFREEZEDURATION 118 1 -> half freeze duration
ITEM_TOHIT_PERCENT 119 +% to attack rating
ITEM_DAMAGETARGETAC 120
ITEM_DEMONDAMAGE_PERCENT 121 +% enhanced damage against demons
ITEM_UNDEADDAMAGE_PERCENT 122 +% enhanced damage against undead
ITEM_DEMON_TOHIT 123 + attack rating against demons
ITEM_UNDEAD_TOHIT 124 + attack rating against undead
ITEM_THROWABLE 125
ITEM_FIRESKILL 126 +x fire skills
ITEM_ALLSKILLS 127
ITEM_ATTACKERTAKESLIGHTDAMAGE 128 attacker takes lightning damage of x
IRONMAIDEN_LEVEL 129
LIFETAP_LEVEL 130
THORNS_LEVEL 131
BONEARMOR 132
BONEARMORMAX 133
ITEM_FREEZE 134 freezes target +x
ITEM_OPENWOUNDS 135 % open wounds
ITEM_CRUSHINGBLOW 136 % crushing blow
ITEM_KICKDAMAGE 137
ITEM_MANAAFTERKILL 138 + mana after each kill
ITEM_HEALAFTERDEMONKILL 139
ITEM_EXTRABLOOD 140 seen at value 5 on Swordback Hold (unique Spiked shield), effect unknown
ITEM_DEADLYSTRIKE 141 % deadly strike
ITEM_ABSORBFIRE_PERCENT 142 % fire absorb
ITEM_ABSORBFIRE 143 +x fire absorb
ITEM_ABSORBLIGHT_PERCENT 144 % lightning absorb
ITEM_ABSORBLIGHT 145 +x lightning absorb
ITEM_ABSORBMAGIC_PERCENT 146 % magic absorb
ITEM_ABSORBMAGIC 147 +x magic absorb
ITEM_ABSORBCOLD_PERCENT 148 % cold absorb
ITEM_ABSORBCOLD 149 +x cold absorb
ITEM_SLOW 150 slows target by %
ITEM_BLESSEDAIM 151
ITEM_DEFIANCE 152
ITEM_CANNOTBEFROZEN 153 cannot be frozen
ITEM_STAMINADRAINPCT 154 % slower stamina drain
ITEM_REANIMATE 155
ITEM_PIERCE 156 % pierce
ITEM_MAGICARROW 157
ITEM_EXPLOSIVEARROW 158 1 -> fires explosive arrows/bolts
ITEM_THROW_MINDAMAGE 159 weapons : base min throw damage other : +min damage
ITEM_THROW_MAXDAMAGE 160 weapons : base max throw damage other : +max damage
SKILL_HANDOFATHENA 161
SKILL_STAMINAPERCENT 162
SKILL_PASSIVE_STAMINAPERCENT 163
SKILL_CONCENTRATION 164
SKILL_ENCHANT 165
SKILL_PIERCE 166
SKILL_CONVICTION 167
SKILL_CHILLINGARMOR 168
SKILL_FRENZY 169
SKILL_DECREPIFY 170
SKILL_ARMOR_PERCENT 171
ALIGNMENT 172
TARGET0 173
TARGET1 174
GOLDLOST 175
CONVERSION_LEVEL 176
CONVERSION_MAXHP 177
UNIT_DOOVERLAY 178
ITEM_ADDDRUSKILLPOINTS 179 + druid skills
ITEM_ADDASSSKILLPOINTS 180 + assn skills
ITEM_ADDSKILL_SINGLE4 181
ITEM_ADDSKILL_SINGLE5 182
ITEM_ADDSKILL_SINGLE6 183
ITEM_ADDSKILL_SINGLE7 184
ITEM_ADDSKILL_SINGLE8 185
ITEM_ADDSKILL_SINGLE9 186
ITEM_ADDSKILL_SINGLE10 187
ITEM_ADDSKILL_TAB1 188 \ (use skilltree)+ to skill tree - code = tab + level x32
ITEM_ADDSKILL_TAB2 189 |
ITEM_ADDSKILL_TAB3 190 | e.g. : +3 barb warcries = 13 + 3x32 = 109
ITEM_ADDSKILL_TAB4 191 |
ITEM_ADDSKILL_TAB5 192 |
ITEM_ADDSKILL_TAB6 193 /
0 ama bow/xbow
1 ama passive
2 ama jav/spear
3 sorc fire
4 sorc lightning
5 sorc cold
7 necro bone/poison
6 necro curses
8 necro summoning
9 pal combat
10 pal offensive auras
11 pal defensive auras
12 barb combat
13 barb masteries
14 barb warcries
15 druid summoning
16 druid shape shifting
17 druid elemental
18 assn traps
19 assn shadow disciplines
20 assn martial arts
ITEM_NUMSOCKETS 194 number of sockets
ITEM_SKILLONATTACK1 195 \ (use skillattack) % chance to cast on attack
ITEM_SKILLONATTACK2 196 | code = spell + % x16834 + level x512
ITEM_SKILLONATTACK3 197 /
ITEM_SKILLONHIT1 198 \ (use skillhit) % chance to cast on striking
ITEM_SKILLONHIT2 199 | code = spell + % x16834 + level x512
ITEM_SKILLONHIT3 200 /
 

seddes

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ITEM_SKILLONGETHIT1 201 \ (use skillgethit) % chance to cast on getting hit
ITEM_SKILLONGETHIT2 202 | code = spell + % x16834 + level x512
ITEM_SKILLONGETHIT3 203 /
ITEM_CHARGED_SKILL0 204 \ (use skillcharges) spell charges - code = skill + level x512 + actual charge x16384 + max charges x4194304
ITEM_CHARGED_SKILL1 205 |
ITEM_CHARGED_SKILL2 206 |
ITEM_CHARGED_SKILL3 207 |
ITEM_CHARGED_SKILL4 208 |
ITEM_CHARGED_SKILL5 209 |
ITEM_CHARGED_SKILL6 210 |
ITEM_CHARGED_SKILL7 211 |
ITEM_CHARGED_SKILL8 212 |
ITEM_CHARGED_SKILL9 213 /
ITEM_ARMOR_PERLEVEL 214 + defense per level (actually defense per level x8)
ITEM_ARMORPERCENT_PERLEVEL 215
ITEM_HP_PERLEVEL 216 + life per level (actually life per level x8 x256, that is life per level x2048)
ITEM_MANA_PERLEVEL 217 + mana per level (actually mana per level x8 x256, that is mana per level x2048)
ITEM_MAXDAMAGE_PERLEVEL 218 + max damage per level (actually max damage per level x8)
ITEM_MAXDAMAGE_PERCENT_PERLEVE 219 + %enhanced max damage per level (x8)
ITEM_STRENGTH_PERLEVEL 220 + strength per level (x8)
ITEM_DEXTERITY_PERLEVEL 221 + dexterity per level (x8)
ITEM_ENERGY_PERLEVEL 222 + energy per level (x8)
ITEM_VITALITY_PERLEVEL 223 + vitality per level (x8)
ITEM_TOHIT_PERLEVEL 224 + attack rating per level (actually attack rating per level x2)
ITEM_TOHITPERCENT_PERLEVEL 225
ITEM_COLD_DAMAGEMAX_PERLEVEL 226
ITEM_FIRE_DAMAGEMAX_PERLEVEL 227
ITEM_LTNG_DAMAGEMAX_PERLEVEL 228
ITEM_POIS_DAMAGEMAX_PERLEVEL 229
ITEM_RESIST_COLD_PERLEVEL 230
ITEM_RESIST_FIRE_PERLEVEL 231
ITEM_RESIST_LTNG_PERLEVEL 232
ITEM_RESIST_POIS_PERLEVEL 233
ITEM_ABSORB_COLD_PERLEVEL 234 +x absorb cold per level (actually x8)
ITEM_ABSORB_FIRE_PERLEVEL 235 +x absorb fire per level (actually x8)
ITEM_ABSORB_LTNG_PERLEVEL 236 +x absorb lightning per level (actually x8)
ITEM_ABSORB_POIS_PERLEVEL 237
ITEM_THORNS_PERLEVEL 238 attacker takes damage of x per level (x8)
ITEM_FIND_GOLD_PERLEVEL 239 % gold find per level (x8)
ITEM_FIND_MAGIC_PERLEVEL 240 % magic find per level (x8)
ITEM_REGENSTAMINA_PERLEVEL 241
ITEM_STAMINA_PERLEVEL 242
ITEM_DAMAGE_DEMON_PERLEVEL 243 +% enhanced damage to demons per level (x8)
ITEM_DAMAGE_UNDEAD_PERLEVEL 244 +% enhanced damage to undead per level (x8)
ITEM_TOHIT_DEMON_PERLEVEL 245 + attack rating against demons per level (x2)
ITEM_TOHIT_UNDEAD_PERLEVEL 246 + attack rating against undead per level (x2)
ITEM_CRUSHINGBLOW_PERLEVEL 247
ITEM_OPENWOUNDS_PERLEVEL 248
ITEM_KICK_DAMAGE_PERLEVEL 249
ITEM_DEADLYSTRIKE_PERLEVEL 250 % deadly strike per level (x8)
ITEM_FIND_GEMS_PERLEVEL 251
ITEM_REPLENISH_DURABILITY 252 self-repair (self-repair = 100/seconds)
ITEM_REPLENISH_QUANTITY 253
ITEM_EXTRA_STACK 254 increased stack size
ITEM_FIND_ITEM 255
ITEM_SLASH_DAMAGE 256
ITEM_SLASH_DAMAGE_PERCENT 257
ITEM_CRUSH_DAMAGE 258
ITEM_CRUSH_DAMAGE_PERCENT 259
ITEM_THRUST_DAMAGE 260
ITEM_THRUST_DAMAGE_PERCENT 261
ITEM_ABSORB_SLASH 262
ITEM_ABSORB_CRUSH 263
ITEM_ABSORB_THRUST 264
ITEM_ABSORB_SLASH_PERCENT 265
ITEM_ABSORB_CRUSH_PERCENT 266
ITEM_ABSORB_THRUST_PERCENT 267
ITEM_ARMOR_BYTIME 268
ITEM_ARMORPERCENT_BYTIME 269
ITEM_HP_BYTIME 270
ITEM_MANA_BYTIME 271
ITEM_MAXDAMAGE_BYTIME 272
ITEM_MAXDAMAGE_PERCENT_BYTIME 273
ITEM_STRENGTH_BYTIME 274
ITEM_DEXTERITY_BYTIME 275
ITEM_ENERGY_BYTIME 276
ITEM_VITALITY_BYTIME 277
ITEM_TOHIT_BYTIME 278
ITEM_TOHITPERCENT_BYTIME 279
ITEM_COLD_DAMAGEMAX_BYTIME 280
ITEM_FIRE_DAMAGEMAX_BYTIME 281
ITEM_LTNG_DAMAGEMAX_BYTIME 282
ITEM_POIS_DAMAGEMAX_BYTIME 283
ITEM_RESIST_COLD_BYTIME 284
ITEM_RESIST_FIRE_BYTIME 285
ITEM_RESIST_LTNG_BYTIME 286
ITEM_RESIST_POIS_BYTIME 287
ITEM_ABSORB_COLD_BYTIME 288
ITEM_ABSORB_FIRE_BYTIME 289
ITEM_ABSORB_LTNG_BYTIME 290
ITEM_ABSORB_POIS_BYTIME 291
ITEM_FIND_GOLD_BYTIME 292
ITEM_FIND_MAGIC_BYTIME 293
ITEM_REGENSTAMINA_BYTIME 294
ITEM_STAMINA_BYTIME 295
ITEM_DAMAGE_DEMON_BYTIME 296
ITEM_DAMAGE_UNDEAD_BYTIME 297
ITEM_TOHIT_DEMON_BYTIME 298
ITEM_TOHIT_UNDEAD_BYTIME 299
ITEM_CRUSHINGBLOW_BYTIME 300
ITEM_OPENWOUNDS_BYTIME 301
ITEM_KICK_DAMAGE_BYTIME 302
ITEM_DEADLYSTRIKE_BYTIME 303
ITEM_FIND_GEMS_BYTIME 304
ITEM_PIERCE_COLD 305
ITEM_PIERCE_FIRE 306
ITEM_PIERCE_LTNG 307
ITEM_PIERCE_POIS 308
ITEM_DAMAGE_VS_MONSTER 309
ITEM_DAMAGE_PERCENT_VS_MONSTER 310
ITEM_TOHIT_VS_MONSTER 311
ITEM_TOHIT_PERCENT_VS_MONSTER 312
ITEM_AC_VS_MONSTER 313
ITEM_AC_PERCENT_VS_MONSTER 314
FIRELENGTH 315
BURNINGMIN 316
BURNINGMAX 317
PROGRESSIVE_DAMAGE 318
PROGRESSIVE_STEAL 319
PROGRESSIVE_OTHER 320
PROGRESSIVE_FIRE 321
PROGRESSIVE_COLD 322
PROGRESSIVE_LIGHTNING 323
ITEM_EXTRA_CHARGES 324
PROGRESSIVE_TOHIT 323


Well thats all! Have fun
 

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