Some doodad help

Xodus_Wing

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I'm making an open rpg, and I once saw someone stretch the height of barrels to make it look like a 'fence' or 'gate' to a town, he lined up a bunch of stretched (vertically) barrels... but i cant seem to find out how to edit the height only (no width) in the object editor... can someone help me
 

tassadar920

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Doublie clicking the doodad will let you scale, but there are limits.

For this you have to go into the object editor, and change some of the values, mainly the max scale size, make it really big.

Then double-click and only change the Z axis.
 

IceDevil9

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You wunt...actually, as far as height goes, more Y axis, less X axis, and no Z axis, the Z axis is width, and by removing the Z Axis (Or making it a very low number), you will make your barrels flat.

But, as others stated this has t be able to be done with that doodad you're working with.

-Frank :cool:
 

M3_feelin_0wn3d

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i have a cinematic in a throne room. it has a roof of hightend statues of the assasin chick.(nice bottom for a roof) when making map with WEU just put on random scaling doodads and it will auto generate HUGE things. my statues are 1000 1000 100 (cus i dont need hight). but changing Z axis makes it go heiger

edit: u can just make a unit with the look of the dood and scale that. its easy and it works, no limits(as far as i know)
 

Xodus_Wing

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it wont let me select barrel when i try to change the interface of anything... and when i used the custom file path, my WE got messed up and kept closing until i changed it back

nvm i found it, but i cant change the width of it, i want it to be skinny and tall but it will only get big and fat
 

IceDevil9

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Skinny is Z Axis, tall is Y Axis.

-Frank :cool:
 

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