Skill question from a newb

gaspari

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Just got D2 Classic for Christmas and have played a few different chars based on guides I've read.

Thinking about trying a Paladin. I had a paladin with zeal and holy freeze and liked the holy freeze skill, but not crazy about the zeal (but I only had a few points in that, as I was not a very high level.

My question... has anyone ever tried a Blessed Hammer with Holy Freeze pally? This seems like a good combo, but I have not seen any guides on this, so there is prob a reason why this is not common. However, I think it would be worth trying. I am thinking about trying this in Single player for a few levels, unless I hear a reason not to. (by the way, I only has average equip, so I would not be depending on great items to help this build).

Anyone tried this?
 

shimshimheyxD

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That is the worst combo u can actually do. Because The highest Blessed Hammer can do without concentration is 1k.. with concentration it does 10x that.. ( for me)

So since u lykey Holy Freeze Pally i would stick to um.. well.. see u cant do nething.. becaus all the skill for pally need bonus points from other auras
 

Aqua-THF

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Hes right, Hammer is good with all synergies maxed and with Concentration. Stick to Holy Freeze with Zeal or do a complete Hammerdin biuld.
 

gaspari

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holy freeze hammerdin...

OK, thx for the quick replies. I guess this is not a good idea (that explains why I didn't see a guide for it...hehe).

Well, guess I'll keep going on my zealot pally, or try the hammerdin without holy freeze, as the guides suggest.

Thanks...
 

Ntrik_

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holy freeze with zealdin?

That doesnt mix..


you can get holy freeze from the act 2 nm def merc.
 

ZConnor

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If you want Holy Freeze, then get an Act 2 Merc with the aura. You won't get the cold dam, but the merc will slow down all enemies within the radius.

ZConnor
 

anarchistica

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N_Edd said:
holy freeze with zealdin?

That doesnt mix..


you can get holy freeze from the act 2 nm def merc.
Doesn't mix? :/

Yes, you can get Holy Freeze from the merc, but it's not nearly as useful as having it yourself.

The "Freezalot" is one of the best builds in 1.10. The build is extremely cheap, alot of fun and very powerful if you manage to get it "right". It has Salvation as one of the main skills, which is very nice since this is the best way to help your party in NM/Hell Baalruns with those bloody Souls. If there are no Souls or annoying Beetles, your Holy Freeze will help your party alot as well. At level 20 is slows enemes by 54% (!!), which is especially funny if you have other slowing/knockbacking stuff as well.

Quick guide:

Base Skills

1 Sacrifice (pre-req + Zeal synergy)
20 Zeal (main attacking skill)
1 Might (pre-req)
1 Holy Fire (pre-req)
20 Holy Freeze (main aura)
20 Salvation (safety aura + Holy Freeze synergy)
20 Cold Resist (Holy Freeze synergy)

After you've got this, you can decide what to take further. Sacrifice gives more physical damage, Holy Shield gives massive defensive bonuses (you should at least have it through a pala scepter) and Vigor is a must have because of the extra speed (i wouldn't take it i think, you can get it with Tearhaunch boots).

Stats

Strength: Enough for equipment.
Dexterity: Enough for max block (depends on level/items, at least 160-180 IMO).
Vitality: Rest.
Energy: Base.

Gear

Doesn't really matter. The best way to do this however, is to get as close to 100% chance of crushing blow as possible. If you have around 80-85%, you will tear through anything rather easily. Other stuff that helps is items that give Deadly Strike, Open Wounds, Drain Life/Mana, + Skills, + Resists and Damage Reduced by %.

Perfect gear would probably be somthing along the lines of this:

Weapon: +3 Pala Skills Heaven's Light with 2 Ber's in it for 73% Crushing Blow
Helmet: Crown of Ages (obvious why)
Armour: Templar's Might for Strength, Vitality, FHR, high defense and +2 Offensive Aura's
Shield: Herald of Zakarum (also obvious why)
Boots: Gore Rider for Open Wounds, Deadly Strike and 15% Crushing Blow
Gloves: Steelrend for Enhanced Damage, 15-20 Strength and 10% Crushing Blow
Belt: Verdungo's Hearty Cord for Damage Reduced, FHR, Slows Target and Vitality
Ring 1: Ravenfrost for AR/Dex bonus and Cannot Be Frozen
Ring 2: Dual leech ring with good mods
Amulet: Mara's Kaleidoscope, Seraph Hymn, Highlord's Wrath (you get the deal)

However, as i said, it doesn't matter alot. You'll get insane amounts of cold damage added to every attack you make and Zeal quickly strikes 5 times. In fact, if you walk around near Oblivion Knights with their Iron Maiden curse, fighting bare-handed is a very valid option (or use a low-physical damage weapon like a wand with added elemental damage).

The only problem for this build are low Attack Rating (despite the bonus from Zeal) and enemies with both Cold and Physical Immunity. To fight the latter, either have a powerful merc, use Vengeance (you can get it from scepters) or have an item that can cast Amplify Damage or Decripify since both take away Physical Immunity. AR can be boosted through charms, Angelic ring+amulet or other means. A good option is Atma's Scarab (unique amulet). Not only does it give a 20% bonus to Attack Rating, it also gives you 5% chance to cast level 2 Amplify Damage on striking and 75% Poison Resist (Salvation doesn't give Poison Resistance).
 

Ntrik_

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anarchistica said:
Doesn't mix? :/

Yes, you can get Holy Freeze from the merc, but it's not nearly as useful as having it yourself.

The "Freezalot" is one of the best builds in 1.10. The build is extremely cheap, alot of fun and very powerful if you manage to get it "right". It has Salvation as one of the main skills, which is very nice since this is the best way to help your party in NM/Hell Baalruns with those bloody Souls. If there are no Souls or annoying Beetles, your Holy Freeze will help your party alot as well. At level 20 is slows enemes by 54% (!!), which is especially funny if you have other slowing/knockbacking stuff as well.

Quick guide:

Base Skills

1 Sacrifice (pre-req + Zeal synergy)
20 Zeal (main attacking skill)
1 Might (pre-req)
1 Holy Fire (pre-req)
20 Holy Freeze (main aura)
20 Salvation (safety aura + Holy Freeze synergy)
20 Cold Resist (Holy Freeze synergy)

After you've got this, you can decide what to take further. Sacrifice gives more physical damage, Holy Shield gives massive defensive bonuses (you should at least have it through a pala scepter) and Vigor is a must have because of the extra speed (i wouldn't take it i think, you can get it with Tearhaunch boots).

Stats

Strength: Enough for equipment.
Dexterity: Enough for max block (depends on level/items, at least 160-180 IMO).
Vitality: Rest.
Energy: Base.

Gear

Doesn't really matter. The best way to do this however, is to get as close to 100% chance of crushing blow as possible. If you have around 80-85%, you will tear through anything rather easily. Other stuff that helps is items that give Deadly Strike, Open Wounds, Drain Life/Mana, + Skills, + Resists and Damage Reduced by %.

Perfect gear would probably be somthing along the lines of this:

Weapon: +3 Pala Skills Heaven's Light with 2 Ber's in it for 73% Crushing Blow
Helmet: Crown of Ages (obvious why)
Armour: Templar's Might for Strength, Vitality, FHR, high defense and +2 Offensive Aura's
Shield: Herald of Zakarum (also obvious why)
Boots: Gore Rider for Open Wounds, Deadly Strike and 15% Crushing Blow
Gloves: Steelrend for Enhanced Damage, 15-20 Strength and 10% Crushing Blow
Belt: Verdungo's Hearty Cord for Damage Reduced, FHR, Slows Target and Vitality
Ring 1: Ravenfrost for AR/Dex bonus and Cannot Be Frozen
Ring 2: Dual leech ring with good mods
Amulet: Mara's Kaleidoscope, Seraph Hymn, Highlord's Wrath (you get the deal)

However, as i said, it doesn't matter alot. You'll get insane amounts of cold damage added to every attack you make and Zeal quickly strikes 5 times. In fact, if you walk around near Oblivion Knights with their Iron Maiden curse, fighting bare-handed is a very valid option (or use a low-physical damage weapon like a wand with added elemental damage).

The only problem for this build are low Attack Rating (despite the bonus from Zeal) and enemies with both Cold and Physical Immunity. To fight the latter, either have a powerful merc, use Vengeance (you can get it from scepters) or have an item that can cast Amplify Damage or Decripify since both take away Physical Immunity. AR can be boosted through charms, Angelic ring+amulet or other means. A good option is Atma's Scarab (unique amulet). Not only does it give a 20% bonus to Attack Rating, it also gives you 5% chance to cast level 2 Amplify Damage on striking and 75% Poison Resist (Salvation doesn't give Poison Resistance).
Sry, already made one as my very first ladder char in last ladder season, they could do well in party with normal zealdin + hammerdin, other wise they suck ass.

Fanta + Zeal is the way to go for zealdin.


and btw

have you heard of slow target per hit? or 1-2 cold dmg charms? they do slow down enemies with zeal (5 monsters per one zeal!! thats like almost all monsters around you!) WHOA!

dont start the zealdin thing with me here, I probly made 5 zealdins and looked at bunch of guides in my d2 'career', and I know, holy freeze din sucks.
 

anarchistica

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N_Edd said:
Sry, already made one as my very first ladder char in last ladder season, they could do well in party with normal zealdin + hammerdin, other wise they suck ass.
Why? Maybe give an actual reason?

N_Edd said:
Fanta + Zeal is the way to go for zealdin.
No, it's a way to go, not the way to go. Zealots are very powerful but require far more expensive gear to work well.

N_Edd said:
and btw

have you heard of slow target per hit? or 1-2 cold dmg charms? they do slow down enemies with zeal (5 monsters per one zeal!! thats like almost all monsters around you!) WHOA!
Slows target per hit isn't even remotely comparable to Holy Freeze. Holy Freeze slows by far far more, and entire rooms at that. Also, it damages monsters, which means you can also use the char for boosting.

N_Edd said:
dont start the zealdin thing with me here, I probly made 5 zealdins and looked at bunch of guides in my d2 'career', and I know, holy freeze din sucks.
Reasoning like that, you could say every character except the Hammerdin suck, but the Hammerdin actually requires you to have certain items to work, whereas a Freezalot can do with the shittiest gear there is.

Each Zeal using 'din has a use. Tesladins can get huge lightning damage and use FOH, but against lightning immunes your Zeal is useless. Zealots can use every weapon in the game to good effect because of the IAS on Fanaticism, but against PI's they're not great and they require high-damage weapons to work (plus, Salvation is not a required skill). Freezalots are cheap, can do alot of "reliable" cold damage (not min 1), slow targets by sick amounts and are the character to use against Uber Diablo.

Oh, and "btw", quoting whole posts, not using interpunction, not giving actual reasons, etc really doesn't make you look good. ;)
 

Ntrik_

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anarchistica said:
Why? Maybe give an actual reason?


No, it's a way to go, not the way to go. Zealots are very powerful but require far more expensive gear to work well.


Slows target per hit isn't even remotely comparable to Holy Freeze. Holy Freeze slows by far far more, and entire rooms at that. Also, it damages monsters, which means you can also use the char for boosting.


Reasoning like that, you could say every character except the Hammerdin suck, but the Hammerdin actually requires you to have certain items to work, whereas a Freezalot can do with the shittiest gear there is.

Each Zeal using 'din has a use. Tesladins can get huge lightning damage and use FOH, but against lightning immunes your Zeal is useless. Zealots can use every weapon in the game to good effect because of the IAS on Fanaticism, but against PI's they're not great and they require high-damage weapons to work (plus, Salvation is not a required skill). Freezalots are cheap, can do alot of "reliable" cold damage (not min 1), slow targets by sick amounts and are the character to use against Uber Diablo.

Oh, and "btw", quoting whole posts, not using interpunction, not giving actual reasons, etc really doesn't make you look good. ;)
Being grammar police, makes you a moron.

Hmm... ever heard of elemental damages? They do quite a nice job, as well as vengeance with fanta against PI, and if you cant get weapon, why start Paladin?

Can anyone please enlighten me how Holy freeze din is better than Fanta zeal din? I tried both already.

User Title said:
Clueless noob
*Sigh* Never thoughtI would use lameass custom title joke, but you pulled on being grammar police, which is even lamer.
 

Aqua-THF

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Anyone ever notice all N_Edd does it make fun of everyone else and try and make himself feel superior...? Just something I noticed... I mean, lighten up man, peace love and understanding...
 

Ntrik_

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Aqua-THF said:
Anyone ever notice all N_Edd does it make fun of everyone else and try and make himself feel superior...? Just something I noticed... I mean, lighten up man, peace love and understanding...
Sorry for being honest.
 

Aqua-THF

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Apology accepted...
 

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