desmasic
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Skeletal Rage: EXTREMITIES (v7.5)
AI (v4.1b)
- DOWNLOAD LINK
Created by Nikhil Sharma (a.k.a. desmasic)
- desmasic.samods.org
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ABOUT SKELETAL RAGE
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Skeletal Rage, started out as another Footmen Wars clone, but ended up being more fun and 'evolved' version of that game. Now it sports new unique units and gameplay eleminating any boredom caused by original footmen wars game.
Remember, this game is too easy to learn for only those who can spare 20-30 mins max learning the gameplay (prob less time). If you're one of those people who can't bother learning new gameplays only cause you're used to playing age old games like DOTA and Footmen Wars, then don't bother, cause it will only get harder for you.
I 'RECOMMEND' playing this game offline against computer AI. First, you can use the cinematic tutorial to learn more about gameplay (NOTE: Cinematic tutorial, not boring text tutorial). If you want a quick tutorial, then you have the option of reading the text version during gameplay.
Skeletal Rage comes with two modes...
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SKELETAL RAGE (sr) -2v2v2v2
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- This mode started out as Footmen Wars clone, but evolved into more intense mode with added gameplay of normal melee. You will now play this game as any other normal melee (creating new units, collecting gold, upgrading them, etc.), but the game takes a U turn soon.
In new version, due to popular demand to eleminate slow gold income problems, you now have the option of creating a 'Slave' and using it to create 'Stores' near gold mines near your or enemies base. Collect gold using those mines. Create em, and let Slaves do their job, you are free to create your army now.
Your unlockable units are both ranged and melee one's. Unlike other Footmen Wars clone, you must create more than just melee footmen to survive. You have the option of auto creating melee footmen, but I recommend creating and upgrading units like 'Skeletal Mages' and 'Archers' if you want to win. There are two special units available in your 'Mystic Shrine', namely Soul Reaver and Mammoth. Both units are probably most feared units in Skeletal Rage, and when used with right units, can completely destroy careless enemy.
Skeletal Rage mode can be played offline against computer, and I recommend doing so to learn the ropes. This mode might feel daunting to newbies all over. For them, I have created one 'CINEMATIC' tutorial, and one normal text tutorial to learn the game. Again, I recommend you playing this game offline and learning against computer.
FEW FEATURES
* All improved 'Juggernaut' unit which spawns every 3 mins or so in the center of the battlefield. Capture it first and wreak havok in enemies base. Can take and do heavy damage, resurrect dead units along with few other abilities and can carry units too.
* NEW computer AI is tougher, and can give some serious challange in both online and offline games. On BattleNet, I recommend keeping only two computer AI's and rest human players.
* NEW Units, NEW Heroes, along with new special abilities and earth shattering Ultimates that 'will' bring smile to your faces.
* Mythical arena of Skeletal Rage is back, twice as twisted and twice as beautiful than any other versions.You will find yourself alone and scared in the bright mist and realistic ambience.
* NEW Ambience effects/sounds bring the world alive. The sounds are adjusted on the fly letting the ambience sink in as you play.
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AIR ASSAULT (aa) -6v6
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- Teams are divided up and you respawn in your base where except for first player (Red and Green) in your team, all others control heroes only. The leaders (Red and Green) must protect base and create air units from the gold their heroes provide. Your goal is to completely destroy the base of the opposing team. It is only possible by creating aerial units.
PLEASE NOTE:
This mode is still under construction. But if you are used to playing DOTA or similar games, then you will find this mode familiar. Of course, as usual, this mode will bring more features than DoTA or any other clone out there. And no, this isn't DoTA, just the 'heroes' part is based on DoTA, other than that, everything is new.
I haven't put in more description right now cause of it's beta stage. But the mode itself is playable in current version. Though many features like 'Vehicle' capture and 'In game Quests' are not complete and only few are available in this version, if you are adventerous, go ahead and give it a try, and if you get the idea how this mode is going to be, you can post your thoughts and suggestions in the forums at samods.org
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Comments and suggestions are welcome. Also, I am still working on heroes, so some problem with few abilities or missed names are kinda abvious in this release