Single Ghoul rush. Sound stupid? think again.

bitterman

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i feel that hit and run attacks are the best aginst most ppl
its distracting enough that you can build up a large attack force
without being messed around with effectivly CRUSHING an enemy
 

x42bn6

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Ghouls I only use on large maps where my allies will kill everything before me, which isn't fair with Crypt Spawn. Only then can they attack early. But I think Humans and Orcs get off the ground easily.
 

Emperor Pan I

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Originally posted by JaDyMa[pd]
some kid said ud werent meant for rushing and quick attacks...i feel strongly agaisnt that lol
When comparing SC and War3 i realized that the ghoul is the closest thing to a zergling the fastest unit in SC. Ghouls arn't actualy the fastest, they are the smallest they upgrade on speed, they are part of the bad guys of War 3 and they hunt in packs. UD are made for death and decay blizzard knows that thats why they made undead the best.
 

Master.America

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A Ghoul rush could bug a NE player, but if he's smart then he'll take advantage of it. You'll be left without wood, and the Night Elf player will just micromanage his wisps one by one, playing your Ghoul like a puppet until his Hero pops out. Then you're stuck without a ziggurat or something which means low production and here he comes with his archers and heroes.
 

Emperor Pan I

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Originally posted by Master_America
A Ghoul rush could bug a NE player, but if he's smart then he'll take advantage of it. You'll be left without wood, and the Night Elf player will just micromanage his wisps one by one, playing your Ghoul like a puppet until his Hero pops out. Then you're stuck without a ziggurat or something which means low production and here he comes with his archers and heroes.
Wow he wont have wood either because his wisps are moving around and not mining while i have ghouls mining.
 

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