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The_Chaz

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Is there a trigger or button or anything that can make it so each player starts off seeing the entire map ?

I figure I can do it by having a nuetral player w/ shared vision and put observers everywhere, but I was just wondering if there was an easier way to do it...
 

-MatriX-

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... Make map revealers about 10 spaces apart. That should do the trick. You can't see them but they make you able to see more.

- The_Matrix_Reloaded

:halo:shoot
 

tassadar920

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what are you trying to do exactly? Make the map COMPLETELY vision? or just get rid of the black fog of war?
 

Lwek

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Originally posted by The_Matrix_Reloaded
... Make map revealers about 10 spaces apart. That should do the trick. You can't see them but they make you able to see more.

- The_Matrix_Reloaded

:halo:shoot

What I have discovered over the many months is that:
(first when in map editor hold alt+g)

start 6 squares from the top left and place a map reavealer for a player
look below
1 2 3 4 5 6 7
_ _ _ _ _ _ _
|
|
|
|
|
|1 2 3 4 5 x
|

Then go every 15 squares to the right and place a map reaveler until you reach the end of the map. Then go 15 squares down and do the same thing. Then left Then up etc.

Sometimes u might reach like the 10th square and thats the bottom of the map. Then just go up 3 squares at start placing map revealers. It will happen because of the size if the map.

here's a map that explains what I was talking about with a little space at the bottom and right.
 

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