SCMDraft and it's REMOVING my placed stuff

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strange....
i dint' notice it before....

i opened up SCMDraft... did my changes... saved... then closed.

then ystrday... i was doing a longer edit...
i noticed.. that it removes some of the units i put on the map
in questionable positions during the backup saves.

i guess... my Q is: IT does this for everyone, everytime?
or... is there some way to turn that off?

just.. i cant be using no scmdraft if it keeps doing this.
and i was starting to like it too.

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ok....

for example, im using SCXE Classic Mode
1. i place a sunken on a cliff near the edge.... where you could
not normally build a cliff... heck.. where a drone really can't get to it...
well.. it's ok to place these with SCXE.

2 i take this same map and open it with SCXE Basic Mode....
the Basic Mode will then show a small statement that says
something to the effect: "1 (or more) misplaced units have been removed."

now... basically.... im saying this same thing happens when i use
SCMDraft... but.. i thought that SCMDraft does not do this.

also... i noted that SCMDraft does not "remove" these misplaced units
right away.... it only removes them right when it does the first
backup save (from the autosave).

are there some settings i can change to avoid this inconvenience?

i just DLed the newest version on SCMDraft... hope it will help.

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it's the same map that i posted before... or some version of it....
the point is what SCMDraft is doing.... not which map.
i'll bet if i opened up that map i had posted a while back... and i opened it
with SCMDraft... it will "remove some misplaced units" upon it's first
autosave.
i tested this a few times... just opening up a map and letting it sit until
it autosaves.

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Lwek

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But I want to see what SCMDraft removes from the map. It could be a unit from StarForge that SCMDraft doesn't support. I don't know. That's why I'm asking you to post the map so I can see what unit it removes.
 

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if i recalled... it removed a sunk that i set on this cliff edge... and some
hatches. not many tho.
i actually only remember it removing some of the mentioned misplaced units.
i couldn't find all 10
(or whatever the number was... i think it said 10).

bah.
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