Redoing my own Cat and Mouse Crystal Wars Map.

Kao

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It's they same layout, but in this one there will be more cats and you can build all three races. I am also adding two spells to the game. One will cost about 17,000 minerals - which is 50% Cat Life (VERY Useful because in this one the cats will actually have armor). The second spell will be to reveal the whole map, probably costing about 1,000 minerals. I will also have more cats that can fit through pylon walls, and will be strong enough to actually kill a damn cannon without being wiped out. Also, there will be more crystals (some in formations), but the minerals you will recieve will be lower. I am also thinking of making a new one, with some terrain. Hills, cliffs, etc etc etc. If I finish this one, it'll be cool. I know it.

Idea's or anything you'd like to see implimented - just post in this thread.

All Ground Units / Non Heroes = Mouse Units. This doesn't include Scarabs.

All Air Units / Non Heroe's = Mouse Units.

All Hero's except civilians = Cats.

This will be a very intricate Cat and Mouse Map.
 

Hydralisk591

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Sounds cool Sapphire. Can I help in any way?
 

Kao

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Hmm...Well I am thinking about some names for the common units, like Dragoons, Marines, Ghosts, pretty much everything. But, I don't want every name to be unique. I'd like something that's like Marine- where it's descriptive and it doesn't "stand" out alot. For Example, although I do like Ghost as the name of them, I'd prefer something else.

Also, if you could try and think of different types of "Cats", that would be cool (like spell casters and the such).
 

Renzokuken

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There are tons of types of cats. Just for a small example there are - Lions, Tigers, Sabertooth Tigers, etc etc. You can go nuts with the different types.

And for the Cats' enemies, think of things that can take cats out, pretty simple.
 

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FOr a Special spell you could have teh Bangalus(w/e) appear with a location thats kills all buildings around it thated cost maby 30000 mins then have a spell that gives you 12 little zergling kitties each with 2 life 5 dmg something like that Spell cost 5000-10000
 

Kao

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Uh....english please? I see where you are coming from, but would that be for the Cats? That wouldn't work on this map then...
 

Hydralisk591

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A good name for the Cat (If its gonna be a Ultralisk) is I have to say, Sabretooth. He does have huge tusk so yeah. And for marine, Toy Soilder or something like that. It would make since.
 

Kao

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I like the sabertooth, but the Toy Solder- in my opinion, doesn't siut the map.
 

Hydralisk591

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How about, Mouse with a Gun? Lol..that sounds cool!
 

Kao

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Heh...That sounds too distintive, though.

For Example; SCV = Armored Mouse; Probe = Mouse; Drone = Organic Mouse

I need something that suits the purpose but at the same time is not distinctive.

LOL I should use Cars and Car Brands!

Oh that would be so gay, but cool! But gay!
 

Renzokuken

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Remember, make it so that it is difficult to kill the Cats. Most Cat & Mouse maps are just so easy to kill the Cats.

Just flippin' some thoughts about the name for a Marine...
- Mean Mouse.
- Shaved Mouse.
- Mobile Suit Mouse.
- Mouse Guard.
- Sentry Mouse.

Names for a Firebat...
- Hot Mouse.
- Fire Mouse.
- Flame Unit.
- Flame Mouse.
- Power Mouse.
- Flamer Mouse.

You could give me a list of units that need names via PM if you are having trouble and like the names i just rattled off then.

Hope you like them!
 

Kao

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I like those names!

Anyhow, I am making it so that units will be extremly expensive, and without upgrades (which are also VERY Expensive), it will be insanely hard to kill the cats. I also have made it so you can not use the invincible pylons to wall in the Jail. Instead, if there are 8 pylons for the mice in that location, all of them will be destroyed. Hows that for a challenge?

For the names: Pretty much All ground units. Heros are going to be cats, so names for them would be good too.

Ok, I just started a new map. It will be 192x192. Large, you say? Well it actually has some terrain involved, and 4 Crystal Locations, along with a small Hero/Spell selection.

Of the spells/hero's that I have so far:
1) SCV
2) Drone
3) Mouse Blockades [Civilians]
4) Reveal Map [10 Seconds]
5) 50% Cat Life
6) Revive All Mice
7) Distraction [orders all cats to center of map]
8) Dark Archon [If you MC a cat, it will die. MC will cost 150 Energy. You can not have more than one of these.]
9) Steal Cats [30 Seconds] Gives cats to current player
10) -100 minerals from each Mouse (except you)

Hero's Spawn on Location of Observer [I like this idea]

I am thinking about a possible mining situation, in say, small quantities.

http://upl.silentwhisper.net/uplfolders/upload6/CatAndMouseJPEG.jpg

Note: Green Circles = Crystal Drop-off points
Gray box: Jail

Terrain is NOT Finalized.
 

Kao

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Here, I've attached the basic map with a few changes. This is how it will look and feel when the map is released. Please, if you see something that should be changed, change it, attach it, and tell me. I'll look over to see if it's worthy.

**EDIT**

I decided to change the gameplay of this map. Instead of when all the cats are destoryed, I will count how many units, buildings and minerals each player has. The character with the most of everything will win, and the others will lose.

Also, if you kill a probe, you will die too and suffer the loss of all your minerals. [to prevent backstabbing]

Also: I have added about 300 billion crystals all over the map, so making a base right next to the Crystal Trade-off points will be about 20x harder. There are also 3 area's, one of which can only be accessed by a dropship, that have super crystals that will probably be worth 3,000 each.

:: You will not be able to revive mice by simply putting a mouse in a dropship and passing over. You now have to work at it. I am also thinking about adding "Defense" each time a new wave comes.
 

Renzokuken

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Sounds good so far, but for the Dark Archon spell. I don't think you should have it, everyone would get one and it'd be over too easily. If you are still going to keep it, then make it cost the most and make MC cost 250, and make the DA die once it's used it.
To make it die, just set the trigger so that if it has zero to ten energy, it will explode. But remember also that if it has other spells, you might have to use another trigger.
 

Kao

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Well hmm....I should just put a "Beware" message when you buy one. I was thinking of keeping the Energy at 200, and probably increasing the MC cost to about 170 or so. Or I could do it your way, but how would it be laid out?

EDIT: Added 2 more Hero's

Medic
Lurker
 

Renzokuken

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Well, i just tried to make the trigger, and i can't do it. There are no conditions that specify if a unit's energy levels are zero, or anything.
You might have to ask someone who knows triggers better than i do.

-EDIT---> If you still want me to do unit names, reckon you can edit your first post with the list of the names, and i'll get to it as soon as possible. At the moment i'm a bit busy.
 

Kao

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I'll make it so that when the Mouse controls a Cat, it will die also. [the dark archon]
 

Hydralisk591

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I don't like it either...it'll make your game to easy. Maybe when you make a different version, change that or something. I might work on a Cat 'n Mouse Special Edition. I've come up with some skills...you can use some if you want:
Cat:
Instant K.O. (400 Mins): Instantly kills a mouse, but gives cat no minerals.

Steal Mins (50 Mins): Steals minerals of a selected mouse

Summon Cat (100 Mins): Summons another Cat with half the attributes and strengths.

Reveal Map (25 Mins): Reveals who map for 15 Secs

Jail Walls (250 Mins): Builds Spires all over the jail so only way to save a player is drop shipping.

Infested Mouse (25 Mins): Basic unit for the Cat.

Rabid Mouse (100 Mins): Intermidiate unit for the Cat.

Beserker (400 Mins): Advanced unit for the Cat.

Now the mice I'm still working on, but I'm trying to make it as much balanced as possible. Most Cat v. Mice games are so unbalanced for the Cats, that its not even funny.
 

Renzokuken

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The un-balancing of those games, comes from (What i think) is having too many units. The more units both teams can choose, the less likely it's going to be balanced, so try to make it simple, there's no need to use all the units.
 

Hydralisk591

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True...maybe I'm not gonna make a Crystal Wars or Cat 'n Mice for any reason. I'll just work now on massing games.. I've already come out with 2 RPGs and they are both awesome. But since they are my first two, I still need trigger help..lol. The City in Heroin's Quest which is the first area is very well and very good. I think CoRt might like it, but thats not the one I'm going to submit to him. Anyways, Heroin's Quest comes out tomorrow..so guys, check the forums..
 

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