Labmonkey123
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- Joined
- Feb 22, 2008
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I am making a map where there are a bunch of towers placed randomly along the map. After a few tests though, I noticed that each time the towers where placed at the same spots. Any help?
Place Units
Events
Map initialization
Conditions
Actions
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Place Units
Events
Map initialization
Conditions
Actions
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create 1 Scout Tower for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees