Quick Question on GUEdit!!

SK-ThaBest

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I got a quick question on QUEdit. When ever I begin to edit the terrain with those small doodad squares it sometimes creates some in different places in the map and it drives me crazy! Then I have to search on the laggy screen for the doodad that got covered! Is there anything I can do to prevent this or do I just have to deal with it?:confused:
 

fritfrat

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before you change a terrain, just go to doodad layer, hit select all, and hit delete. just add new doodads when the new terrain is made
 

-MatriX-

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What are you talking about???? To fix the lagginess run Stacraft while GUEdit is running. Press alt+tab to go back into the GUEdit view. It should run faster but might still lag a little. I've never learned how to fix the thing where it appears in spots across the map from where you clicked but to help reduce the extra stuff you click slower and move slower. Also if you click normally on the right side of the map it shouldn't mess up like that. That's all I can help you with right now but good luck I'll be keeping an eye on this thread because I wan't to know how to fix that thing where terrain appears across the map. Good luck.

[GLOW=BLUE]- The_Matrix_Reloaded[/GLOW]
 

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