=LIFT=
Member!
well...
i've been playing around with the different AI settings...
and i noticed that.... WHY was my comp building stuff
ALL OVER THE PLACE? like 5 copies of every building....
then i realized... hmm... that ratio seems familiar.
i split the enemy in 5 diff't sections of the map and
at each one i drew a location and made the comp
run the Insane AI at each individual location.
in essence, i created 5 individual monsters... all
needing to progress through that AI.
well... i just wanted to note that a lot of UMS games....
if they utilize the computer AI... make this mistake... of
running AI's from all these different loc's.
CONCLUSION: ALL YOU NEED IS TO RUN THE AI ONCE for Anywhere.
now... my Q is... anyone got any tips or pointers for running
computer AI en masse? is there an AI that's kinda like
retribution for being attacked?
any other hints?
=LIFT=
i've been playing around with the different AI settings...
and i noticed that.... WHY was my comp building stuff
ALL OVER THE PLACE? like 5 copies of every building....
then i realized... hmm... that ratio seems familiar.
i split the enemy in 5 diff't sections of the map and
at each one i drew a location and made the comp
run the Insane AI at each individual location.
in essence, i created 5 individual monsters... all
needing to progress through that AI.
well... i just wanted to note that a lot of UMS games....
if they utilize the computer AI... make this mistake... of
running AI's from all these different loc's.
CONCLUSION: ALL YOU NEED IS TO RUN THE AI ONCE for Anywhere.
now... my Q is... anyone got any tips or pointers for running
computer AI en masse? is there an AI that's kinda like
retribution for being attacked?
any other hints?
=LIFT=