Problem with start locations

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tbo147

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i have this problem with my starting locations on this map i call "the crusades" its great but i need to fix the starting location of 2 areas. If you need me send the map i will, but if i could get some help that would be great appreciated.....
 

Octopor

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What's wrong with the start locations?
 

ChrisH36

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What's the issue? Is it like the 2 start locations start in strange areas? Your response is too vague for us to help you.
 

tbo147

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well sorry for the 'vagueness', i was sick and wasn't able to check on this. But when i have my custom base i made, then i add the start location. Nothing seems to be wrong until i test the map and then the start location inserts its own base into the area where mine was originally... i get 5 peasents that arent to my attirbutes. See i know im vague, and im sorry about it.
 

ChrisH36

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You need to delete the melee initialization trigger whenever you build a custom base. This will prevent a Town Hall and the starter units from being created. If you got special workers that need to be constructed, set it so it generates different units.
 

Octopor

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Problem solved, topic closed.
 
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