Problem with mm.bot

Flash_Back

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Hi! I use mm.bot.537 with this seq:

;============= Gbuds Walking Script Series ==============

;Hammerdin Sequence for Eldritch

;MMbot Ver. 5.27


;================Skills===================================

; (F1) = Holy Shield
; (F2) = Vigor
; (F3) = Concentration
; (F4) = Redemption
; (F5) = Cleansing
; (g) = Standstill


;=========================================================

;==============================> Hammerdin MAIN
[MAIN]
Sequence_0 = HamWalkPrecast,0
Start_Point = A5WP
Sequence_1 = HamWalkOutTown,0
Sequence_2 = HamWalkVsEld,14500
Sequence_3 = HamWalkPostEld,0
Sequence_4 = ShatterBackTown,0
Sequence_5 = ShatterToPindle,0
Sequence_6 = ShatterVsPindle,10000
Sequence_7 = ShatterLoot,0

;==============================> Hammerdin Precast?
[HamWalkPrecast]
SEQ1 = K(F1)
SEQ2 = S(50)
SEQ3 = RC(400,300)
SEQ4 = S(400)
SEQ5 = K(F2)
SEQ6 = S(50)
SEQ7 = EXIT

;==============================> Hammerdin Out of Town
[HamWalkOutTown]
SEQ1 = BLC(114,-30)
SEQ2 = WEOM(400)
SEQ3 = BLC(19,-243)
SEQ4 = WEOM(500)
SEQ5 = LC(377,259)
SEQ6 = WEOM(300)
SEQ7 = K(F3)
SEQ8 = S(50)
SEQ9 = EXIT

;==============================> Hammerdin Killin Eldritch
[HamWalkVsEld]
SEQ1 = KD(g)
SEQ2 = S(50)
SEQ3 = LCD(580,320)
SEQ4 = CLM
SEQ5 = S(200)
SEQ6 = CMDE
SEQ7 = CTOE

;==============================> Hammerdin Loots Eldritch
[HamWalkPostEld]
SEQ1 = K(F4)
SEQ2 = S(500)
SEQ3 = PICKIT(500)
SEQ4 = S(500)
SEQ5 = K(F2)
SEQ6 = S(50)
SEQ7 = EXIT

;=========================================================

[ShatterBackTown]
SEQ1 = LC(209,570)
SEQ2 = WEOM(400)
SEQ3 = LC(466,396)
SEQ4 = WEOM(400)
SEQ5 = BLC(0,-10)
SEQ6 = WEOM(500)
SEQ7 = BLC(169,182)
SEQ8 = WEOM(700)
SEQ9 = LC(116,160)
SEQ10 = S(1200)
SEQ11 = PTPT
SEQ12 = EXIT
;++++++++++++++++++++++++++++++++++++++++++
; Walk to Pindles House
;++++++++++++++++++++++++++++++++++++++++++
[ShatterToPindle]
SEQ1 = WEOM(180)
SEQ2 = BLC(77,-247)
SEQ3 = WEOM(500)
SEQ4 = LC(783,116)
SEQ5 = WEOM(500)
SEQ6 = LC(783,116)
SEQ7 = WEOM(500)
SEQ8 = BLC(352,65)
SEQ9 = WEOM(500)
SEQ10 = BLC(447,-49)
SEQ11 = WEOM(200)
SEQ12 = RC(437,328)
SEQ13 = S(100)
;++++++++++++++++++++++++++++++++++++++++++
; Kill Pindle and Pals
;++++++++++++++++++++++++++++++++++++++++++
[ShatterVsPindle]
SEQ1 = K(F3)
SEQ2 = KD(g)
SEQ3 = S(50)
SEQ4 = LCD(480,320)
SEQ5 = CLM
SEQ6 = S(200)
SEQ7 = CMDE
SEQ8 = CTOE
;++++++++++++++++++++++++++++++++++++++++++
; Pilfer Pindle
;++++++++++++++++++++++++++++++++++++++++++
[ShatterLoot]
SEQ1 = K(F4)
SEQ2 = S(500)
SEQ3 = PICKIT(900)
SEQ4 = S(500)
SEQ5 = K(F2)
SEQ6 = S(50)
SEQ7 = EXIT


When my pala go to wp near the eldrih he take a conc aura and... run in to the corner. He stand there a moment and then back to harrogath. Next he go to pindleskin temple stand there a mom and quit the game. It's look like he want to use hammers but he don't know how. In left weapon i have hammers it's good?
plz help...

[sorry for any mistakes my english isn't really good...]
 

Flash_Back

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Hot keys = F1, F2.....? I think yes. He use conc when he's near the eldrih but when he see enemys he run in the corner. Rest he do ok.
 

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