kumi
Member!
yes.. i installed the installer..
then i let the meph bot running over the night.. but after ca 100 or 200 games it kills d2 and there are no runs any more..
what can i do against it?? maby a cfg problem??
now another problem with pindle:
it makes game.. go to pindle.. but then.. the bot cant detect pindleskin so it leaves..
pls help me.. here is my config
; Don't remove this first line, it avoids an unicode bug in win32 api
; Default section should be the first section of the ini
[Default]
Accountname=aa
Password=aaa
AwayMessage=I am killing some monsters ATM
Channel=The Void
; Realm Selection: 0 = No realm selection -skiptobnet is added to command line
; 1 means first realm in list
; 2 means second realm in list
; etc
Realm=0
; SubRealm Selection: 0 No SubRealm selection
; same of above, usefull for asian realm, note this feature is still experimental
; since often the ok button disappears, then a double click on char is sent
; also delays are excessive, but my connection is so slow on realm Asia
SubRealm=0
; ###DOESN'T WORK FOR NOW###
; MuleMode 0/1 (only in default section), this will run all sessions sequentially
; and for each account defined in each session, all chars will be selected
; and for each char one game will be created, usefull for scripts like muleinv
MuleMode=0
; AutoStart 0/1 (only in default section) with 1 the gui will start the work when started, 0 will wait for a start command
AutoStart=1
; Number of spam messages before creating a game, usefull for cowbotting
; Be sure SpamMessage is not null and dSpamMessage is the correct delay
SpamGame=0
; SpamMessage, should be not null to work and SpamGame should be > 0, this msg will precede gamename(/password)
; in spam message
SpamMessage=Super cow come all in
; AutoMinD2 0/1 Auto Minimize D2 after char selection
AutoMinD2=0
; Enabled 0/1 put to 0 to disable the whole section instead of commenting out all the values
Enabled=1
; RestartOnErrors 0/1 1 will cause the gui to restart d2 even on unrecoverable errors (do not use if you don't
; really need it, since d2 will always restart on recoverable errors)
RestartOnErrors=0
; Debug 0/1 1 will show debugging infos, usefull for sending me bugreports
Debug=1
; LogFile when defined logs the gui output on a file
LogFile=d2jspLoader.log
; AutoQuitGame 0/1 - when dGameLength expires 1 will send quit game sequence, 0 will kill d2
AutoQuitGame=0
; AltQuitGame 0/1 - 1 will maphack like method to quit the game instead of sending keys sequence
; use this if the normal method doesn't work
AltQuitGame=0
; ReloadTime msec Time to wait when reloads d2
ReloadTime=30000
; NoCdTries number of times the gui should try to close "No cd found" dialogs before abort
; Set this value to 0 if the gui detects nocd windows even if there are not
NoCdTries=10
; GamesToRestart number of game before restarting forced d2, to avoid low memory problem: value +/- 50%
;GamesToRestart=200
; GamesToStop number of game before stopping session: value +/- 50%
GamesToStop=5000
;FailGamesToRestart number of failed games before restarting d2
;FailGamesToRestart=10
; TimeToRestart same of GamesToRestart but refers to running time in msec: value +/- 50%
;TimeToRestart=0
; TimeToStop same of GamesToStop but refers to running time in msec: value +/- 50%
;TimeToStop=0
; DisableMinD2 0/1 avoid d2 window minimize
DisableMinD2=0
; ###ONLY FOR TESTING###
; CrashGuard 0/1 run d2 in debug mode to catch d2 exceptions and kill the process
CrashGuard=0
; This option has no effect on non-smp machines
; Thx to TheDesertWind for helping me on this
; SMP=0 -> forces windows to use only one cpu for the gui and d2
; SMP=1 -> splits d2 processes across cpus
SMP=0
; StatusTile 0/1 if 1 d2 window title will show current status of the bot process, I don't known if this could cause problem with standard loader
StatusTitle=0
; ###ADVANCED SETTING BE CAREFULL####
; TweakPriority 0/1 if 1 the gui will tweak a bit Diablo II process priority class setting to idle when creating a game until it is in game,
; This should make multiboting on a single cpu smother, but beware it can make strange things, also I think on win9x/me will work very bad (not tested)
; Be sure to increase a lot dCreateGame since Diablo II will run in indle mode. If you use pc during multibot and this option is turned on
; my suggestion is use dCreateGame=90000 and dFailGame=15000, with these settings I run 2 bot on a 1.2ghz tb with 512mb while working and using internet
TweakPriority=0
; Paths
; WARNING: YOU MUST USE d2jsp.dll
D2jsp=C:\Programme\d2jsp v0.32\d2jsp.dll
; Setting this option will attach also maphack to diablo II
;D2MapHack=C:\spiele\diablo ii\d2maphack.dll
D2Parameter=-w -ns -lq -res800 -nonotify -locale "eng"
; Note use Game.exe here or D2Loader to use the new attaching routine
; Standard Diablo II.exe loader will use old (FindWindow) routine
; but before setting it to Game.exe FIRST CHECK IF ALL IS WORKING with Diablo II.exe
; Also if you have problem using Game.exe try using Diablo II.exe and vice-versa
D2Path=C:\spiele\Diablo II\Diablo II.exe
D2Title=Diablo II
; Delays
dAccLogin=6000
dCharLogin=6000
dClick=5000
dCloseDiablo=2000
dCreateGame=60000
d2jspStart=5000
dLeaveGame=8000
dFailGame=10000
dStartDiablo=20000
; dGameLength = 0 means no game duration check, usefull for shopbotting
dGameLength=180000
dKeyPress=50
; Time to wait until d2 connects to battle.net (after realm selection)
dConnection=10000
; Time to wait until a next "No cd found" dialog appears
dCloseNoCd=5000
; Time to wait until a next spam message
dSpamMessage=1000
; Auto Join Related Options
; dGameListRefresh number of millisec before sending mouse clicks to refresh game list
dGameListRefresh=30000
; dWaitGameList number of millisec to wait before after mouse clicks before starting check gamelist
dWaitGameList=2000
; GameListThrottle number of millisec after each memory scan, good values are 500-1000, do not use too low values
; or the gui will "burn" your pc
GameListThrottle=800
; Examples
;
; First Session - standard bot
[MyChar]
; 1 2
; 3 4
; 5 6
; 7 8
CharacterLocation=1
; 1=norm, 2=nm, 3=hell
Difficulty=3
; Use GameName=random and/or GamePass=random to randomize game names and passwords
GameName=random
GamePass=random
Enabled=1
;; No realm selection
Realm=0
D2Title=MyFirstSorc
; Second Session - for cow with join mode
[CowMeAll]
; Another account
Accountname=YOUROTHERACCOUNTHERE
Password=YOUROTHERPASSWORDHERE
; 1 2
; 3 4
; 5 6
; 7 8
CharacterLocation=1
; 1=norm, 2=nm, 3=hell
Difficulty=3
Channel=milka
; if JoinName is set the gui will join games (instead of creating) containing this string in the name, use cow to match *cow*
JoinName=cow
; JoinMin joins only games with a minimum number of players, 0 means check disabled, do not use values of 8 or higher
; or you will not join games at all
JoinMin=0
;; Selects first realm in list you must avoid -skiptobnet option
Realm=0
D2CDKey=cdkey2.mpq
Enabled=0
D2Title=CowMeAll
Debug=1
LogFile=CowLog.log
dGameLength=0
; Length check disabled
then i let the meph bot running over the night.. but after ca 100 or 200 games it kills d2 and there are no runs any more..
what can i do against it?? maby a cfg problem??
now another problem with pindle:
it makes game.. go to pindle.. but then.. the bot cant detect pindleskin so it leaves..
pls help me.. here is my config
; Don't remove this first line, it avoids an unicode bug in win32 api
; Default section should be the first section of the ini
[Default]
Accountname=aa
Password=aaa
AwayMessage=I am killing some monsters ATM
Channel=The Void
; Realm Selection: 0 = No realm selection -skiptobnet is added to command line
; 1 means first realm in list
; 2 means second realm in list
; etc
Realm=0
; SubRealm Selection: 0 No SubRealm selection
; same of above, usefull for asian realm, note this feature is still experimental
; since often the ok button disappears, then a double click on char is sent
; also delays are excessive, but my connection is so slow on realm Asia
SubRealm=0
; ###DOESN'T WORK FOR NOW###
; MuleMode 0/1 (only in default section), this will run all sessions sequentially
; and for each account defined in each session, all chars will be selected
; and for each char one game will be created, usefull for scripts like muleinv
MuleMode=0
; AutoStart 0/1 (only in default section) with 1 the gui will start the work when started, 0 will wait for a start command
AutoStart=1
; Number of spam messages before creating a game, usefull for cowbotting
; Be sure SpamMessage is not null and dSpamMessage is the correct delay
SpamGame=0
; SpamMessage, should be not null to work and SpamGame should be > 0, this msg will precede gamename(/password)
; in spam message
SpamMessage=Super cow come all in
; AutoMinD2 0/1 Auto Minimize D2 after char selection
AutoMinD2=0
; Enabled 0/1 put to 0 to disable the whole section instead of commenting out all the values
Enabled=1
; RestartOnErrors 0/1 1 will cause the gui to restart d2 even on unrecoverable errors (do not use if you don't
; really need it, since d2 will always restart on recoverable errors)
RestartOnErrors=0
; Debug 0/1 1 will show debugging infos, usefull for sending me bugreports
Debug=1
; LogFile when defined logs the gui output on a file
LogFile=d2jspLoader.log
; AutoQuitGame 0/1 - when dGameLength expires 1 will send quit game sequence, 0 will kill d2
AutoQuitGame=0
; AltQuitGame 0/1 - 1 will maphack like method to quit the game instead of sending keys sequence
; use this if the normal method doesn't work
AltQuitGame=0
; ReloadTime msec Time to wait when reloads d2
ReloadTime=30000
; NoCdTries number of times the gui should try to close "No cd found" dialogs before abort
; Set this value to 0 if the gui detects nocd windows even if there are not
NoCdTries=10
; GamesToRestart number of game before restarting forced d2, to avoid low memory problem: value +/- 50%
;GamesToRestart=200
; GamesToStop number of game before stopping session: value +/- 50%
GamesToStop=5000
;FailGamesToRestart number of failed games before restarting d2
;FailGamesToRestart=10
; TimeToRestart same of GamesToRestart but refers to running time in msec: value +/- 50%
;TimeToRestart=0
; TimeToStop same of GamesToStop but refers to running time in msec: value +/- 50%
;TimeToStop=0
; DisableMinD2 0/1 avoid d2 window minimize
DisableMinD2=0
; ###ONLY FOR TESTING###
; CrashGuard 0/1 run d2 in debug mode to catch d2 exceptions and kill the process
CrashGuard=0
; This option has no effect on non-smp machines
; Thx to TheDesertWind for helping me on this
; SMP=0 -> forces windows to use only one cpu for the gui and d2
; SMP=1 -> splits d2 processes across cpus
SMP=0
; StatusTile 0/1 if 1 d2 window title will show current status of the bot process, I don't known if this could cause problem with standard loader
StatusTitle=0
; ###ADVANCED SETTING BE CAREFULL####
; TweakPriority 0/1 if 1 the gui will tweak a bit Diablo II process priority class setting to idle when creating a game until it is in game,
; This should make multiboting on a single cpu smother, but beware it can make strange things, also I think on win9x/me will work very bad (not tested)
; Be sure to increase a lot dCreateGame since Diablo II will run in indle mode. If you use pc during multibot and this option is turned on
; my suggestion is use dCreateGame=90000 and dFailGame=15000, with these settings I run 2 bot on a 1.2ghz tb with 512mb while working and using internet
TweakPriority=0
; Paths
; WARNING: YOU MUST USE d2jsp.dll
D2jsp=C:\Programme\d2jsp v0.32\d2jsp.dll
; Setting this option will attach also maphack to diablo II
;D2MapHack=C:\spiele\diablo ii\d2maphack.dll
D2Parameter=-w -ns -lq -res800 -nonotify -locale "eng"
; Note use Game.exe here or D2Loader to use the new attaching routine
; Standard Diablo II.exe loader will use old (FindWindow) routine
; but before setting it to Game.exe FIRST CHECK IF ALL IS WORKING with Diablo II.exe
; Also if you have problem using Game.exe try using Diablo II.exe and vice-versa
D2Path=C:\spiele\Diablo II\Diablo II.exe
D2Title=Diablo II
; Delays
dAccLogin=6000
dCharLogin=6000
dClick=5000
dCloseDiablo=2000
dCreateGame=60000
d2jspStart=5000
dLeaveGame=8000
dFailGame=10000
dStartDiablo=20000
; dGameLength = 0 means no game duration check, usefull for shopbotting
dGameLength=180000
dKeyPress=50
; Time to wait until d2 connects to battle.net (after realm selection)
dConnection=10000
; Time to wait until a next "No cd found" dialog appears
dCloseNoCd=5000
; Time to wait until a next spam message
dSpamMessage=1000
; Auto Join Related Options
; dGameListRefresh number of millisec before sending mouse clicks to refresh game list
dGameListRefresh=30000
; dWaitGameList number of millisec to wait before after mouse clicks before starting check gamelist
dWaitGameList=2000
; GameListThrottle number of millisec after each memory scan, good values are 500-1000, do not use too low values
; or the gui will "burn" your pc
GameListThrottle=800
; Examples
;
; First Session - standard bot
[MyChar]
; 1 2
; 3 4
; 5 6
; 7 8
CharacterLocation=1
; 1=norm, 2=nm, 3=hell
Difficulty=3
; Use GameName=random and/or GamePass=random to randomize game names and passwords
GameName=random
GamePass=random
Enabled=1
;; No realm selection
Realm=0
D2Title=MyFirstSorc
; Second Session - for cow with join mode
[CowMeAll]
; Another account
Accountname=YOUROTHERACCOUNTHERE
Password=YOUROTHERPASSWORDHERE
; 1 2
; 3 4
; 5 6
; 7 8
CharacterLocation=1
; 1=norm, 2=nm, 3=hell
Difficulty=3
Channel=milka
; if JoinName is set the gui will join games (instead of creating) containing this string in the name, use cow to match *cow*
JoinName=cow
; JoinMin joins only games with a minimum number of players, 0 means check disabled, do not use values of 8 or higher
; or you will not join games at all
JoinMin=0
;; Selects first realm in list you must avoid -skiptobnet option
Realm=0
D2CDKey=cdkey2.mpq
Enabled=0
D2Title=CowMeAll
Debug=1
LogFile=CowLog.log
dGameLength=0
; Length check disabled