Patch 1.11 > Necro Glitch?????

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Does anyone think that Blizzard will patch out the Marrows glitch for the Necro, because if they do, Necro's will be absoloutely useless. Does anyone have any useful information?
 

Frodo1

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X-D2Addiction-X said:
Does anyone think that Blizzard will patch out the Marrows glitch for the Necro, because if they do, Necro's will be absoloutely useless. Does anyone have any useful information?

I bet they will fix the glitch, which is too bad. However, why do you think that necros will become absolutely useless? A summoner can easily play through Hell without using Marrows and the loss won't affect P/B necros much, if at all.
 

Zerglite

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Fixed Game Exploits

- It is no longer possible to bypass the 10-second hostility timer by
activating a waypoint at the same time as declaring hostility.
- Uber Diablo is no longer killed when Shenk the Overseer or Blood Raven
die nearby.
- Necromancers with Trang-Oul's Set equipped could sometimes become
invincible to attack. This has been corrected.
- Blessed Hammer no longer remains active while in town, preventing
players from subsequently declaring hostility and having the hammers hit
other players for damage.
- Set items retained their multi-piece bonuses after the player died, even
though they were removed. This has been corrected.
- Items with skill-charging effects will no longer give synergy bonuses to
skills when equipped on a character without those skills.

- Pasting from the Clipboard no longer allows the creation of characters
with more than one dash or underscore in their name.

yep, its fixed
 

Frodo1

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Diatenshi said:
Fixed Game Exploits

- It is no longer possible to bypass the 10-second hostility timer by
activating a waypoint at the same time as declaring hostility.
- Uber Diablo is no longer killed when Shenk the Overseer or Blood Raven
die nearby.
- Necromancers with Trang-Oul's Set equipped could sometimes become
invincible to attack. This has been corrected.
- Blessed Hammer no longer remains active while in town, preventing
players from subsequently declaring hostility and having the hammers hit
other players for damage.
- Set items retained their multi-piece bonuses after the player died, even
though they were removed. This has been corrected.
- Items with skill-charging effects will no longer give synergy bonuses to
skills when equipped on a character without those skills.

- Pasting from the Clipboard no longer allows the creation of characters
with more than one dash or underscore in their name.

yep, its fixed
Where did you find this information? Please provide a link to site/thread.

Thanks
 

Velvet

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i hope they change the druid attack speed
having attack speed only on your weapon sucks
 

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