Paladins! What is suggested?

Zorrik

New Member
Joined
Jan 12, 2005
Messages
4
Reaction score
0
Location
Ohio, USA.
Hiya. It's been years since I played Diablo 2 Expansion and I need some advice. I am not sure which way to go on the Paladin: Defensive, Offensive, or Combat Skills. At first I put 2 points into prayer. Then I regretted it and put some into Might and then Holy Fire. I am unsure which way to go. Sure, I could start over another Paladin, but I'd like to experiment with this one first before I go make another Paladin. So, any tips on making the best possible Paladin? :wasted
 

Aqua-THF

Member!
Joined
Nov 21, 2004
Messages
159
Reaction score
0
Location
USA
Best Paladins use a combination of all the trees. Try the Sticky and you will find what your looking for...
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
Aqua-THF said:
Best Paladins use a combination of all the trees. Try the Sticky and you will find what your looking for...
no... what kind of idiot uses defensive auras? they're all useless... (well the all resist aura might be good for party play if you have 2 other pallies with you :D)

zealdin? or Hammerdin? check the stiky please.
 

anarchistica

Member
Joined
Dec 19, 2004
Messages
12
Reaction score
0
Location
Zaandam, The Netherlands
Website
www.anarchistica.blogspot.com
N_Edd said:
no... what kind of idiot uses defensive auras? they're all useless...
Let's see...

Prayer: Medics
Resist Fire: No one
Resist Cold: Frostdins
Resist Lightning: Tesladins, Shockers
Defiance: Zealots
Cleansing: Medics
Vigor: Every paladin with a brain, especially Hammerdins and Chargedins
Meditation: Hammerdin, Medics (for Pindlerunning)
Redemption: Medics
Salvation: Frostdins, Shockers, Medics, any paladin without full resists on Hell
 

Trojan

Respected Member
Joined
Jun 15, 2004
Messages
3,545
Reaction score
2
Location
OG From '02
salvation is a waste if ur a good pally b/c what would u want when goin up against baal for instance? salvation or conce hrm lets this about this... how many shockers or frostdins or medics do u see are there many ppl play to lvl and get stuff or play to pvp. and wtf is a tesladin its must be so retarded i never heard of it
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
anarchistica said:
Let's see...

Prayer: Medics
Resist Fire: No one
Resist Cold: Frostdins
Resist Lightning: Tesladins, Shockers
Defiance: Zealots
Cleansing: Medics
Vigor: Every paladin with a brain, especially Hammerdins and Chargedins
Meditation: Hammerdin, Medics (for Pindlerunning)
Redemption: Medics
Salvation: Frostdins, Shockers, Medics, any paladin without full resists on Hell
medics? who plays em? dumbasses?

MEditation? For hammerdin? Only noobs uses it, there is something called Mana potion if you didnt know,

Tesladin/shockers/frostdin = Why make em when you got zealdin?
 

anarchistica

Member
Joined
Dec 19, 2004
Messages
12
Reaction score
0
Location
Zaandam, The Netherlands
Website
www.anarchistica.blogspot.com
Trojan Man said:
salvation is a waste if ur a good pally b/c what would u want when goin up against baal for instance? salvation or conce hrm lets this about this...
It's very useful to keep your party safe from Souls.

Trojan Man said:
how many shockers or frostdins or medics do u see are there many ppl play to lvl and get stuff or play to pvp.
Shockers you rarely see, but they can be quite powerful (you get about 1-5000 lightning damage just with the skill and synergy maxed if i'm not mistaken). Frostdins are mostly played when ladder is reset or when they want a good Diablo Clone killer (it's also alot of fun, you know, the reason why people play games...).

Trojan Man said:
and wtf is a tesladin its must be so retarded i never heard of it
A Paladin using Fist of Heavens and Conviction, it's one of the most powerful PVP characters, strange you've never heard of it...

N_Edd said:
medics? who plays em? dumbasses?
People who like helping their party. Also, it's a good Pindlerunner.

N_Edd said:
MEditation? For hammerdin? Only noobs uses it, there is something called Mana potion if you didnt know,
Every experienced Hammerdin-user knows the value of Meditation, though i wouldn't spend skillpoints to get it.

N_Edd said:
Tesladin/shockers/frostdin = Why make em when you got zealdin?
Tesladin is good for PVP, Shockers can be very powerful and are good for boosting and Frostadins are the best Uber Diablo killers, one of the best classes for starting/poor players and very useful in parties (and a good booster too).
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
anarchistica said:
It's very useful to keep your party safe from Souls.


Shockers you rarely see, but they can be quite powerful (you get about 1-5000 lightning damage just with the skill and synergy maxed if i'm not mistaken). Frostdins are mostly played when ladder is reset or when they want a good Diablo Clone killer (it's also alot of fun, you know, the reason why people play games...).


A Paladin using Fist of Heavens and Conviction, it's one of the most powerful PVP characters, strange you've never heard of it...


People who like helping their party. Also, it's a good Pindlerunner.


Every experienced Hammerdin-user knows the value of Meditation, though i wouldn't spend skillpoints to get it.


Tesladin is good for PVP, Shockers can be very powerful and are good for boosting and Frostadins are the best Uber Diablo killers, one of the best classes for starting/poor players and very useful in parties (and a good booster too).
Indeed, but zealdin with Fanta is more useful...

Every experienced diablo player knows value of mana potion,

edit

wow, 1-5000 dmg, thats high? since when?
 

Aqua-THF

Member!
Joined
Nov 21, 2004
Messages
159
Reaction score
0
Location
USA
Trojan Man said:
salvation is a waste if ur a good pally b/c what would u want when goin up against baal for instance? salvation or conce hrm lets this about this... how many shockers or frostdins or medics do u see are there many ppl play to lvl and get stuff or play to pvp. and wtf is a tesladin its must be so retarded i never heard of it
Hmm, Tesladin = Shocker. This build seems to be very good for people who are not all that rich as the damage is not effected by the weapon you are using. It can also be awesome if you use a lot of High-End items, such as Crescent Moon and Griffons Eye? You know, the circlet with -Light Resists. Sweaty had a whole guide. I guess your so retarded you forgot to read that one... LOL
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
Aqua-THF said:
Hmm, Tesladin = Shocker. This build seems to be very good for people who are not all that rich as the damage is not effected by the weapon you are using. It can also be awesome if you use a lot of High-End items, such as Crescent Moon and Griffons Eye? You know, the circlet with -Light Resists. Sweaty had a whole guide. I guess your so retarded you forgot to read that one... LOL
If you arent rich.. just go and make plain Zealdin, I did that, You know you get items on your way of lvling.
 

Aqua-THF

Member!
Joined
Nov 21, 2004
Messages
159
Reaction score
0
Location
USA
I heard Zealdins weren't good unless you had High-End items. Besides, Tesladins are a lot cooler. You know, cooler, as in more fun to play...
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
Aqua-THF said:
I heard Zealdins weren't good unless you had High-End items. Besides, Tesladins are a lot cooler. You know, cooler, as in more fun to play...
hmm.. maybe, I know Tesladin is good for doing norm cow/trist for helping people..

Zealdins? Nah, I always started Zealdin as my very first char, it was fun, as long as you ahve high blocking and LL, you're ok.
 

FWI

Member!
Joined
Dec 25, 2004
Messages
257
Reaction score
0
Location
Los Angeles, CA
I am seriously dumbfounded as to how stupid people can be sometimes... If you dont know shit about paladins, dont post shit about paladins. [not directed to any person in particular in this thread or any other thread but a broad view over time]

To start - Tesladins were somewhat rare yet still found in .09 and much rare in .10. The defensive skill tree IS worth points in some areas. For one [of many] You dont have to be an idiot to look at vengence synergies and see the defensive tree put to use.

anarchistica said:
Let's see...

Prayer: Medics
Resist Fire: No one
Resist Cold: Frostdins
Resist Lightning: Tesladins, Shockers
Defiance: Zealots
Cleansing: Medics
Vigor: Every paladin with a brain, especially Hammerdins and Chargedins
Meditation: Hammerdin, Medics (for Pindlerunning)
Redemption: Medics
Salvation: Frostdins, Shockers, Medics, any paladin without full resists on Hell
You forgot vengence all together which puts an entirely new name to the single resist auras. Not To Mention the passive bonus of +%max they give per two skill levels invested - which is pvp material if you have extra points.

N_Edd said:
what kind of idiot uses defensive auras? they're all useless...
:hbut ... I truly didnt have words to say back to that... you had me speachless of how lame that comment was - so that smiley should help.

N_Edd said:
medics? who plays em? dumbasses?
I have seen players that have been playing since the start of d1, including myself - that are WELL respected [not talking about myself there] - that have made a few medics. Could you even IMAGINE [seing your imagination seems to be low at the moment] the usefullness of a well skilled medic in your party at the beginning of ladder? I've seen people go parties of 8 through ladder till well into the 90's and they all love having a medic by their side. Not to mention its always nice having a character that is loved :heart - even if its not 100% offensive, although usually they arent 100% defensive.

N_Edd said:
MEditation? For hammerdin? Only noobs uses it, there is something called Mana potion if you didnt know,
I've seen paladins attempt getting to 99 in hardcore without potions... only auras and using NPCS. Aside from that - there are well respected hammerdins that effectively integrate meditation.

N_Edd said:
Tesladin/shockers/frostdin = Why make em when you got zealdin?
Its 'zealot' by the way [not too mention all the builds you listed are technically zealots in the first place - you refer to the fanatic zealot]. Holy shock, Holy Freeze, Holy Fire - all used with zealots. I'm glad your mainstream knowledge sees fanaticsm but some other people like to get creative - including those who specialize in zealots. I know some people that have 4-5 zealots. Call them noob all you want [you seem to like calling things noob] - but thats what they do and they make it effective in pvm and even in hell.

Aqua-THF said:
I heard Zealdins weren't good unless you had High-End items. Besides, Tesladins are a lot cooler. You know, cooler, as in more fun to play...
Very true and Very untrue. Mostly true when speaking pvp, Mostly untrue when speaking pvm. You can require no outside help with a pvm zealot and end up fine in hell if you know what you're doing. [As N_Edd already said]

N_Edd said:
Indeed, but zealdin with Fanta is more useful...

Every experienced diablo player knows value of mana potion,

edit

wow, 1-5000 dmg, thats high? since when?
Every experienced diablo paladin also knows the value of defensive auras.

Not to mention, a lvl 40 [can get higher] holy shock with full synergies [standard tesladin material] - NOT including any +%damage from facets comes out to 10,785 max damage. Now you tell me since standard trap damage is somewhere near 10K, is that damage ok? NOT to Mention - its more pvm then pvp. Think of that on a 4fpa zealot hitting you that fast. It's not godly but it Can be descent.

--------------------------

bleh... sorry for the semi to mid level flaming
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
Its 'zealot' by the way [not too mention all the builds you listed are technically zealots in the first place - you refer to the fanatic zealot]. Holy shock, Holy Freeze, Holy Fire - all used with zealots. I'm glad your mainstream knowledge sees fanaticsm but some other people like to get creative - including those who specialize in zealots. I know some people that have 4-5 zealots. Call them noob all you want [you seem to like calling things noob] - but thats what they do and they make it effective in pvm and even in hell.
... I have yet to see progress from my holy freeze din, and Zealot? It can be called Zealdin or Zealot, they are samething...?

I've seen paladins attempt getting to 99 in hardcore without potions... only auras and using NPCS. Aside from that - there are well respected hammerdins that effectively integrate meditation.
Oh shit what was that skill called again.. corpse absorbing thing? You dont need meditation once you know how to use that aura, its simple, you kill, switch aura, fill up your mana/health.

I have seen players that have been playing since the start of d1, including myself - that are WELL respected [not talking about myself there] - that have made a few medics. Could you even IMAGINE [seing your imagination seems to be low at the moment] the usefullness of a well skilled medic in your party at the beginning of ladder? I've seen people go parties of 8 through ladder till well into the 90's and they all love having a medic by their side. Not to mention its always nice having a character that is loved - even if its not 100% offensive, although usually they arent 100% defensive.
Going medic, the concept of it is just purely dumb, it maybe great for party, but I would much prefer Hammerdin instead.

... I truly didnt have words to say back to that... you had me speachless of how lame that comment was - so that smiley should help.
You make me speechless by going on about how great medics are, as well as Tesladin, I would rather just go on making hammerdin or Zealdin instead with fanta. So this smiley should help

:rofl2:rofl2:rofl2:rofl2:rofl2
 

FWI

Member!
Joined
Dec 25, 2004
Messages
257
Reaction score
0
Location
Los Angeles, CA
N_Edd said:
... I have yet to see progress from my holy freeze din, and Zealot? It can be called Zealdin or Zealot, they are samething...?
Zealot is the universal term and it makes you sound more like you know what you're talking about - I was trying to help you out there. Sorry to here your HF zealot wasnt working out - is he pvm?

N_Edd said:
Going medic, the concept of it is just purely dumb, it maybe great for party, but I would much prefer Hammerdin instead.
Personal preference is the difference here. Playing a medic has its upsides and its downsides but dissing its entirety is kinda lame - at least consider the build without pissing on it - And the people who use them. You know I would prefer something such as a hammerdin as well - nothing wrong with that - even though I think hammers are pure shit in 1.10 with how strong they are - i see what you mean.

N_Edd said:
You make me speechless by going on about how great medics are, as well as Tesladin, I would rather just go on making hammerdin or Zealdin instead with fanta. So this smiley should help

:rofl2:rofl2:rofl2:rofl2:rofl2
I told you what a tesladin could be... I was more backing them up rather than telling you how great mine is because I've never personally made one since I tested one in early .09 legit zealot days - and damages have changed. As far as the medic - its preference. They are great in parties - I dont care what you say.
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
FWI said:
Zealot is the universal term and it makes you sound more like you know what you're talking about - I was trying to help you out there. Sorry to here your HF zealot wasnt working out - is he pvm?



Personal preference is the difference here. Playing a medic has its upsides and its downsides but dissing its entirety is kinda lame - at least consider the build without pissing on it - And the people who use them. You know I would prefer something such as a hammerdin as well - nothing wrong with that - even though I think hammers are pure shit in 1.10 with how strong they are - i see what you mean.



I told you what a tesladin could be... I was more backing them up rather than telling you how great mine is because I've never personally made one since I tested one in early .09 legit zealot days - and damages have changed. As far as the medic - its preference. They are great in parties - I dont care what you say.
I havent tried Tesladin either, but I did try Holy freeze, but some how, I found fanta does more dmg then Holy Freeze, and if you want the aura, you can get it from your merc..

And as for Tesladin, many people around me who tried it said it sucks, 1- #### dmg's average blows, etc. etc, which doesnt give me any reason to start one.

And I didnt piss on MEdics, I just said its dumb in my opinion, most chars dont even die in Hell Baal run nowadays thx to unlimited botting and floods of items, I just said I would rather prefer other characters over medics.
 

minny

6 years and going strong!
Joined
Jun 4, 2003
Messages
1,310
Reaction score
0
Location
Somewhere In Asia
i dont see whats to argue about... my bowadin owns all. period .
cold resist wont work sorry :)
i have tried to defeat it with many chars, but the only one that could beat it was a trap assassin. so please just try it out :)

hammerdins with enimga... Very hard to defeat.
all sorces....worthless against him
zealots cant reach the bowadin even with charge.
ww assassins.. dont make me laugh
barbs are a little tough if they have enigma and WW
wind drugs with enigga easy
psn necros easy
zons..eh easy

only thing about the bowadin is the lack of damage against baal and diablo and thats about it...
 

New threads

Top