OK.. heres my problem, lol

eric82588

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My friend doesnt have expansion so i dont have it installed, because when i use the expansion editor, and do anything with the object editor, it changes game to expansion. SO i am making an rpg map with non expansion editor, but i want to make it so hero can get past lvl 10. But i dont know how to do that without using expansion editor, if u could help me i would appreciate it.

Thanks :wavey
 

tassadar920

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Gameplay constants is only found in the FT world editor.

Only other way, is to make a duplicate of the original hero, and when you hit level 10, it deltes your hero, replaces it with the new one, gives you 10 free skill points, and then lets you go around and have fun.
 

eric82588

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o

Oh ok, so i cant do it without FT but there is that way, which i dont really get how to do. I guess i just wont make a game like that untill my friend gets FT.

Thanks
 

M3_feelin_0wn3d

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or just lower bountys like x10 if you want hero to "become" lvl 100. and edit spells power
 

Darimus

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There might be a way. I made spells with TFT editor and used an MPQ editor to force them into an ROC map, and it worked fine. The file which stores the constants is known as war3mapMisc.txt

If you do not have TFT or access to it at all, import this into your map


[and by import, in RoC's case, use the MPQ editor to insert it into your map]
 

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