Newby Here - Need help!

Neophyte

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Hi guys. I'm new to the forums and mapmaking. I'm planning on making a defense map. My defense map will be based on five elements.
1 - Buying defense - The currency will be minerals and to upgrade gas.
2 - Starting Point - This is a 8 player map. I'm going to make it so that you can challenge other people on the map. Pretty much like diplo.
3 - Victory - Victory is achieved when you/ally kills all people on the map or when everyone allies.
4 - Defeat - Defeat happens when your Command Center perishes. Maybe I should make a kick ass scene when you die.
5 - Upgrading - The limit is going to be 15 for both attack and defense.

The type of defenses are:
1 - Lurkers
2 - Cannons
3 - Turrets (for air support)
4 - Sunkens
5 - Spores

Thats pretty much the basics. I need some trigger help. Please post the triggers that are highly recommended and suggested to make a defense map. Thank you, Neophyte.
 

Lwek

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CONDITIONS
-Always(checked or unchecked)
ACTIONS
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Preserve Trigger

CONDITIONS
-Always(checked or unchecked)
ACTIONS
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Preserve Trigger

CONDITIONS
-Always(checked or unchecked)
ACTIONS
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Preserve Trigger

CONDITIONS
-Always(checked or unchecked)
ACTIONS
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Wait 0-10 millieseconds
-Preserve Trigger

I really don't understand why so many people always only need trigger help. I need terrain help:( Everything else is A-OK to me.
 

Neophyte

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I am kinda good at making terrain..but not a master. Alright, whats this for?
 

Lwek

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IF you don't know but if you were to create a trigger with the action as:
Create 1 Marine for 'Current Player' at 'Anywhere'.
It would create a Marine every 1 Second.

Well if you were to do what I told you to do ^ there. It would create like 100 Marines every second. It kills the 1 second wait in every trigger.

Key:
The trigger should under a "working(player that exist in the game). But that player should not also have any wait actions in their part.
Example:
The "hyper triggers(^ there)" are the first 4 triggers for Player 8. But 4 triggers down, there is a wait trigger that creates marines.
DON'T DO THAT.
 

X-traT(OD)

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lol. okay well heres one.
Issue order to all any unit own by "enemy player" to "X"
And some good editors for terrain editing are Starforge and Scmdraft 2
 

Neophyte

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Thanks. Is that Al Script? Alright, I'll be starting after a while, I'm working on another project.
 

-MatriX-

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[COLOR=2299FF]No it's an AI script., but no that isn't an AI script. The action "Order" is what X-traT is talking about.[/COLOR]

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

X-traT(OD)

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Exactly. That's got to be one of the simplest triggers ever
 

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