Neophyte
Member!
Hi guys. I'm new to the forums and mapmaking. I'm planning on making a defense map. My defense map will be based on five elements.
1 - Buying defense - The currency will be minerals and to upgrade gas.
2 - Starting Point - This is a 8 player map. I'm going to make it so that you can challenge other people on the map. Pretty much like diplo.
3 - Victory - Victory is achieved when you/ally kills all people on the map or when everyone allies.
4 - Defeat - Defeat happens when your Command Center perishes. Maybe I should make a kick ass scene when you die.
5 - Upgrading - The limit is going to be 15 for both attack and defense.
The type of defenses are:
1 - Lurkers
2 - Cannons
3 - Turrets (for air support)
4 - Sunkens
5 - Spores
Thats pretty much the basics. I need some trigger help. Please post the triggers that are highly recommended and suggested to make a defense map. Thank you, Neophyte.
1 - Buying defense - The currency will be minerals and to upgrade gas.
2 - Starting Point - This is a 8 player map. I'm going to make it so that you can challenge other people on the map. Pretty much like diplo.
3 - Victory - Victory is achieved when you/ally kills all people on the map or when everyone allies.
4 - Defeat - Defeat happens when your Command Center perishes. Maybe I should make a kick ass scene when you die.
5 - Upgrading - The limit is going to be 15 for both attack and defense.
The type of defenses are:
1 - Lurkers
2 - Cannons
3 - Turrets (for air support)
4 - Sunkens
5 - Spores
Thats pretty much the basics. I need some trigger help. Please post the triggers that are highly recommended and suggested to make a defense map. Thank you, Neophyte.