New air stratagey

homestar333

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This works better if u have maphack.... but if you think its gay then its ok....

OK this start has been prooven best results when team-used or by NE or UD. for undead build mass frosties and gargs and on a water map. you go behind and kill a bunch of peasants and as many buildings as you can. If the come simply back out into water. if they have aa thats what the gargs r for. same thing goes for NE but they have chims and less AA, but more build dmg. this is what teamwork coes in. theres a flaw, scorceress and naga for slowing any more you an think of?
 

Aragorn7

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Yes, hit and run tactics do work quite efficiently....
 

Beer $lut

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I seroulsy think homestar333 should die.

Harrasing works but you need to be frosties to do it and hows gargs gunna stop mass berserks? What if your teammates are newbs?
 

homestar333

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Originally posted by Beer $lut
I seroulsy think homestar333 should die.

Harrasing works but you need to be frosties to do it and hows gargs gunna stop mass berserks? What if your teammates are newbs?
this is just a new harrass ment technique and gargs are to stop the most powerful aa, air...... and you can just run from breserks.
 

Jenny

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Wtf is harassing?

Going double air with no ground is asking for an ass whipping. Harassing can make or break you..Just mass Gyros man..Just do it.
 

ConfedMonkey

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im pretty sure thats just harassing


edit
what he is doing is a terrible way to harass, no ground will ultimatley kill you, but we are talking UD, the miners are the basic attack force

harrassing is attacking the nme to put him behind in building, (going after goldmine, or just making him/her on his toes at all time)
 

(V)aster)V(ind

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and who builds ground on an ALL WATER map? unless of course u find a way (in a normal melee) for like riflemen and archers to swim.
 

VBadGirl

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actually berseks dont cut in with frosts because of the splash damage. they are efficient against air as long as its not massed air.

as for no ground..well is not asking for arse wipping coz when u say ground u sort of say melee which dies like there is no tommorrow at it.

the only major problem is...massing them ..frosts as any late tier 3 are produced incredible slow and are very pricey. i doubt u'll pull it out unless those that u are facing are complete newbs that sit in the base and do nothing.

the best combo for this is mass necros with wagons and frosts..frenzy the frosts and raise the skellies. u got meat wall u got air..
 

theyuw

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Not a bad strat. Cept hit a run won't work well when defending against and enemy.
 

None293823

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Any massing tier 3 can work nice in the same way with the same tactic and time.Good.
 

Uber_N00b

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That strat. wouldn't work if ur rushed or harassed too much b4 u can get ur buildings. Also if they mass air too such as Griffs.
 

Aragorn7

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Originally posted by VBadGirl
the best combo for this is mass necros with wagons and frosts..frenzy the frosts and raise the skellies. u got meat wall u got air..
That works, but when I do it, it is a lot different. I get a very good mix of units that can counter almost ANY army:

4 Gargs
4 Frosties (Frost Breath)
4 Necs (Master Training)
4 Fiends (Web)
3 Heros (DK, Lich, CL)

and statues are a given.

That is all you need to beat almost any army. It is extremely hard to counter and I haven't seen any army except for Mass Towers beat it. The only way to stop something like this is to stop the tech before it starts.
 

None293823

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Hmm wasnt this your FFA strat.And its counter:

3 tanks (Barrage)
5 sorceresses (8 sorc is fine)
4 priests (master training)
knigths/some riflemen
heroes (paladin/BM/AM)
 

Samsara

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air is the easiest to be countered, which is why i rarely make air.

counters:
human: get like 8 gyros (this owns any massed unit), 2 tanks with one peasant.

orc: raiders, ur tauren should take them out.

undead: fiends, if you bring them down, then your army can have enought time to come and slaughter.

ne: keep a hippo brigade in the back waiting.
 

VBadGirl

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Originally posted by Aragorn7
That works, but when I do it, it is a lot different. I get a very good mix of units that can counter almost ANY army:

4 Gargs
4 Frosties (Frost Breath)
4 Necs (Master Training)
4 Fiends (Web)
3 Heros (DK, Lich, CL)

and statues are a given.

That is all you need to beat almost any army. It is extremely hard to counter and I haven't seen any army except for Mass Towers beat it. The only way to stop something like this is to stop the tech before it starts.
Its good but it can be countered i usually do..bears (+ enchanting) , fearies, and hippos. warden and panda is requiered. lvl 2 brew just owns :p.

4 necs will never be suffient to raise enough skellies. but u know when i was playing ud (a loooooooooong time ago) i always got necro for cripple and frenzy rather then skellies. cripple is a godly spell and on a enemy hero is everything u can ask for. and frenzy..do i need to say more?

as dl as second hero with aura and carrion with frenzied abom (the vamp aura will repair the damage done by frenzy)...do i need to say more?.

since sleep got buffed it got really annoying but never get that skill at lvl 2. CS is way too nice.
 

Sakuhta

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Originally posted by Kaldaris
Are you *just* now discovering harassment techniques? My lord...
Exactly. You moron, mass frosties isn't called a NEW air strategy you ****ing dumbass. If you can mass frost wyrms and gargs together, it's called everyone in the game is a ****ing newb to let someone mass tier 3 and everyone knows about killing workers and hiding on trees or water.

You moron... you should be banned...
 

Jenny

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Somebody woke up on the wrong side of the bed. Massing all air in an all water map(Which its rare to get one) is far too predictable. Any decent player would make normal ground troops and zeppelin them to your island and rip you apart since all island maps have zeppelins.
 

llama-mix

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The only problem with your guys stragety is that is generally will take to long basically just go mass garg at first just build a crypt wait 5 seconds then a altar and then enough trecourses a zig then wait for recourses to go up build 2 ghouls set rally point on wood wait for 210 wood then make a halls while halls is being summoned build a graveyard relics 2 more zigs and another crypt then a lich when halls is done and then just mass gargs but this strat usually works against people level 12 or less so dont try it on any higher play btw this is coming from maki.werra me=maki.werra.
 

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