Need some help with my Warrior Build

Final Warrior

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I have a build set up for Arms/Fury, and I'm just looking for some suggestions as to how to improve it.

Sadly, I'm stll at an impassé on whether or not to 2H or dually. Also, I dunno whether to Axe or Sword spec (He's a Tauren).

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Tauren Dual-Wield Warrior Template
Character Level: 60
Total Points used: 51
Points left over: 0

Arms Talents

Improved Heroic Strike - 3/3
Reduces the cost of your Heroic Strike ability by 3 rage points.

Deflection - 5/5
Increases your Parry chance by 5%.

Improved Rend - 3/3
Increases the bleed damage done by your Rend ability by 35%.

Improved Charge – 2/2
Increases the amount of rage generated by your Charge ability by 6.

Tactical Mastery – 4/5
You retain up to 20 rage points when you change stances.

Improved Overpower – 2/2
Increases the critical strike chance of your Overpower ability by 50%

Deep Wounds - 3/3
Your critical strike causes the opponent to bleed, dealing 60% of your melee weapon’s average damage over 12 sec.

Impale – 2/2
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%

Sweeping Strikes – 1/1
Your next 5 melee swings strike an additional nearby opponent.

Weapon Specialization (Any One) – 5/5

Mortal Strike – 1/1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Total: 31 Points
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Fury Talents
Cruelty – 5/5
Increases your chance to get a critical strike with melee weapons by 5%.

Unbridled Wrath – 5/5
Gives you a 40% chance to generate an additional Rage point when you deal melee damage.

Blood Craze – 3/3
Allows 15% of your health regeneration to work during combat 20 sec after being the victim of a critical strike.

Improved Cleave – 3/3
Increases the bonus damage done by your Cleave ability by 60%.

Improved Execute – 2/2
Reduces the Rage cost of your Execute ability by 5.

Enrage – 1/5
Gives you an 8% melee damage bonus for 4 swings any time you are the victim of a critical strike.

Death Wish – 1/1
When activated, increases your Physical damage by 20% and makes you immune to Fear effects, but lowers your defense against all types of damage by 20%. Lasts 30 sec.

Total: 20 Points
 

Renzokuken

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Final Warrior said:
I have a build set up for Arms/Fury, and I'm just looking for some suggestions as to how to improve it.

Sadly, I'm stll at an impassé on whether or not to 2H or dually. Also, I dunno whether to Axe or Sword spec (He's a Tauren).
If you are Arms/Fury, don't get a Shield (But at least have one if you have to tank for a raid or instance). So go 2H. And as for axe or sword? Just pick one based on what you think Taurens should use, and in my opinion, they should use Axes. A big beefy cow shouldn't be holding a thin sword.

Here's my talent tree. I'm happy with it at the moment, not sure if i should change anything.

Arms Talents (31 points)

# Deflection - 5/5 points
Increases your Parry chance by 5%.

# Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.

# Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.

# Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.

# Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.

# Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

# Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.

# Axe Specialization - 5/5 points
Increases your chance to get a critical strike with Axes by 5%.

# Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.

# Improved Hamstring - 2/2 points
Increases the movement slow effect of your Hamstring ability by 10%.

# Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.



Fury Talents (20 points)

# Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.

# Unbridled Wrath - 5/5 points
Gives you a 40% chance to generate an additional Rage point when you deal melee damage.

# Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.

# Enrage - 5/5 points
Gives you a 40% melee damage bonus für 12 seconds up to a maximum of 12 swings after being the victim of a critical strike.



Protection Talents (0 points)

# None
 

Samsara

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try 2h fury til around 40ish or so and respec to prot/arms. Fury is great for lvling up, prot/arms shines in instances when you have to tank.
 

Renzokuken

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Yeah, otherwise you'll find yourself getting pwned early when you're constantly in defensive stance using your weak skills.
 

Final Warrior

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So instead of dual-wielding I should go 2H?

Also, should I concentrate more in either Fury or Arms, or go for both Death Wish and MS (like I already have)?
 

borednerd

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I would suggest using an axe because you get the extra 5% crit with the specialization...add that to cruelty and your gear and you got yourself one mean warrior.
 

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