Need good smite build.

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
20 smite, 20 fanata, 20 holy shield, and rest int osynergies and pre req?

str = enough to wear thigns
dex = 135 for 75% blockage
vit = rest?

Just rough smite build, Im sure theres some gaps in here.
 

Ntrik_

Premium Member
Joined
Jan 19, 2004
Messages
9,687
Reaction score
4
Originally posted by djnat
Omg where's the godly Vindi / Temp build by Misterwhippy? That was a very nice build for PvP, and worked fine in PvM too.
hmm

Originally posted by MisterWhippy
Submitted by Misterwhippy

A vindi-temp is a pally that uses FoH and Smite as its main attacking skills. coupled with the right aura, and good practice and skill, these can become strong paladins. Smite is a great skill, although it does not leech, it does have ITD and cant be defended against, and immense damage at higher levels. FoH is a great sorce of ranged damge. dishing out 2k+ lightning damage at higher levels.

Skills:
MAX FoH
MAX smite
MAX holy sheild
MAX Fant
1 in vigor
1 in holy freeze
1 in lightning resist (well worth it for lightning sorcs, or other FoH pallys)
1 or more (stack if you like) in conviction

Stats
148str for vortex sheild, your highest str req.
109dex for phase blade, your highest dex req.
remember you have a shako on so subtract 2 str and dex from those to save points. you also have +15 dex from waterwalks so subtract another 15 dex.
rest in vita.
if you put any in mana, then you should have your hands cut off

Items:

weapon
- Silence phase blade - a phase blades -30 base speed plus the 20 ias from silence, gives you max smite speed. although with Fant, its alredy maxed.

helm
- Shako (09) - a shako has great mods on it. +2 skills, 10 dr, +life and mana. Jah it (increase max life 5%) and you'll have a great helm.

Boots
- Waterwalks (perfect 65 life) - good run walk, lots of life. great all around boots

Belt
- perfect DR string - 15 dr is great against phyical damage attackers. Leech doesent matter, because smite doesent leech
- Tgods - Good lightning absorb against FoHers or Lightning sorcs. +20 str and vita is great.

Gloves
- Bloodfists - I chose these for the +life, FHR. You dont really need the ias on these gloves, but its a nice mod to have. the FHR really helps against slutty knockback, and stunning assassins. You could go Magefists if you want a little faster cast. (im not sure about the BPs for faster cast, but i dont think 25% would make much of a difference) and for the regenerate mana.

Sheild
- Griswolds sheild - a great sheild, tons of smite damage with Holy sheild on. it has 3 inherent sockets, which is nice. I chose to go 3x ber with mine, but its up to you.
- Herald of zack - I dont use this so much. it has lower smite damage. But it also has +skills and +resists. A nice sheild if your only using FoH.
1.10 note: Exile looks to be a promising runeword. drop that into a vortex sheild, mad smite damage +it would make smite leech from life tap. drop this into an etherel vortex sheild for added defence (it repairs duribility, so no worries)

Armor
- shaft - great DR, great life. jah it for additional life
- guardian angel - +15 max all resists. +2 skills another good armor for when you dont need the dr. jah this too.

Rings
- SOJ - +1 to skills is nice. and has increase max mana, which is nice in pure FoH duels. although i usually use one of these full time
- BK ring - +life +skills. great ring. 2 of these would also be good. once again, leech doesent matter becuase smite doesent leech.
- perfect raven - cold absorb is nice against cold sorcs. it had +20 dex (if perfect) which never hurts

amulet
this ones really up to you. a nice crafted blood one with +run walk and 20 or more life. +str or dex are also great mods. resists are important, try to get at least 15 on your ammy.

charms
- 10 combat charms. they add great damage to FoH and smite. +life on them is also a great mod
- for your other 10 spots you can play around with FHR charms, FRW charms, resist charms, and life charms. depending on what class your dueling.

Gear NOT to use
- duel leech rings - you dont leech so, loose them.
- Storm sheild. yes. DONT use a storm sheild. it has crappy smite damage, and if you need the dr 3x ber your gris sheild.
- vamp gaze - you dont need leech. and you dont need the DR if you have your dr gear on.
- 40/15ias/max jewels. you dont get any bonus from them for smite.
- +max damage charms. no smite damage added.
- war travs - they dont add any damage, but the +life and str is nice, i still wouldent reccommend them. you get more life from the waterwalks.

Strategies
This is going to be short, because you'll develop your own tactics. remember your a smiter. so you DONT need leech.

Amazon
Use your DR gear here. Shaft, string, gris sheild (3x ber). amazons are usually fast, so use vigor and FoH them a few times if you can. once youve got them stunned with FoH a few times, smite them. Amazons usually have low vita too. so 3-4 FoH's should, if not kill them, leave hardly any life left. amazons guided can go around corners, FoH cant, nor can it shoot over a wall. try to get them in the open as best you can. use holy freeze if theyre to fast, to slow them some. Convict them before you do FoH and it'll lower theyre resists consideribly. if a guided is locked onto you then run into a wall and turn 90 degrees and it'll go into the wall. natural obsticals are your best friend in this situation. watch out for knockback and peirce. those things will take you down consideribly almost every time. Amazons are formidable opponents, so dont be surprised if you have trouble aginst them

Paladins
- the zealer - its probably a good idea to wear the DR gear just incase. these guys can leech, and with zeal, cut you down fairly quickly, if they have a jump on you. Try and FoH them, then switch to fant and Smite, and knock their asses back. once youve gotten in a smite or two, you should have them.
- the FoHer - wear resist gear. (GA, Tgods). FoH them as best you can. Smite them if you get the chance.
- the smiter - DR gear. just smite them back. if they dont use a vortex sheild you should have the upper hand.
- the vindi-temp, your double - wear a shaft and Tgods. just FoH them and when theyre stunned get in a smite or three.

Necromancers
wear your resist gear. and avoid the bone spirits. if they use poisen nova, use an ammy with 75% poisen length reduction, and + skills. Good necros have many tools at their disposal, and can take you down with no trouble. use run walk charms for your extra 10 slots. A good necro will be fast, much faster then you. FoH them. throw in a smite if you get the chance. Against the good necro, you'll probably go down in a long duel. they just have to many skills that can beat you.

druids
shouldent be a problem. if its an elemental, use resist gear and just FoH their ass. if its a shapeshifter, Smite them. it should be no match for them.

assassins
a formidle opponent. i havent had much experence against them. but dont let them stun lock you or your a dead man. they usually attack fast melee, so throw in as many smites as possible.

Barbarians
Use the DR gear. Their WW will be annoying, somthing you will have a hard time smiting at. convict them and use FoH and run around like no tommorw.

Sorceress
use your Tgods and GA, a raven if its an orb sorc. Theres really no use in trying to chase one of these guys down. stay in one place and have them come to you. if you have full lightning resist and Tgods on, then the TS shoudlent hurt you to bad. stay away from the main part of the orb. convict them and FoH them, then run. if its a fire sorc, theyre probably going to use hydras to trap you in. run around and try to FoH them.


Credit Where Credit is Due. I got some infomation from this helpfull guide found here.

theres your pally. they make a formidable opponent. theyre a very fun build for those seeking a challenge. Happy dueling.
gotta love teh Search button

<3 searchbutton
 

Jason

BattleForums Guru
Joined
May 10, 2003
Messages
11,073
Reaction score
2
xXxEnemyxXx are you Sword Tip? -_-;
 

Flaming_Newbie

Member!
Joined
Sep 29, 2003
Messages
315
Reaction score
0
damn and i was gonna make a guide for that build... damnit. Mine is very diffrent from this one tho (max foh and senergies)
and uses almost completly diffrent gear... and do i detect a 1.09ness to it? (the 1.10 note)

what im asking is if i wrote for this in 1.10 would i get a sticky? :p
 

NewPosts

New threads

Top