I have two different bounds in one map that are like level up bound. Once the second bound's switch gets turned on to start, the explosions in the first game multiply by 3, making levels impossible. Instead of bang, it's bang bang bang really fast. But when the switch for the second bound gets turned off, everything's normal again in the first one. Anyone know what would cause it to do that? Or is it just not possible to have two different bound games going on one map like that?