djnat
BattleForums Addict
Here, a small guide about my "perfect" Revive / Nova necro. He is basicly a necro who uses Nova as his main attack, corpse explosion to destroy large groups of enemies, and his golem / revives / minions to distract and attack without being hit.
Please note that this guide is designed ESPECIALLY for boss runs (Baal Hell, Diablo Hell, Uber Diablo, etc.).
Now, the guide. Comments / suggestions / corrections are welcome (c9, are you ready? ).
STATS
Str enough to wear your gear.
Dex base.
Energy base, or a few points, just to avoid to run out of mana when summoning / using Nova.
Vita all the rest.
SKILLS
20 Poison dagger
20 Poison explosion
20 Poison nova
1 Bone armor
1 Teeth
1 Corpse explosion
1 Bone Wall
1 Amp dmg
1 Terror
1 Weaken
1 Iron maiden
1 Life tap
1 Decrepify
1 Lower resist (I don't advise to put more than 1 cuz you'll have lots of + skills, and this curse have diminishing return at high levels)
20 Skeleton mastery
1 Raise skeleton
1 Skeletal mage
1 Clay golem
1 Blood golem
1 Iron golem
1 Golem mastery
1 Summon resist
1+Revive (after you've maxed all your skills and put 1 point where needed, stack this)
Total: 99 skill points, ready at lvl 88 (all quest bonus included). After lvl 88 put points into revive.
Now, equipment. Remind: this is not a cheap gear.
GEAR [+ socket solution]:
Shako [UM or resist jewel]
Death's web [resist jewel]
Bramble on a good elite armor which doesn't require too much strength to be used (Archon plate is very good, but you can also use Dusk Shroud, Wyrmhide or Scarab husk)
Trang Shield [UM]
Trang Belt
Trang Gloves
+2 Marrowwalks
2 SoJ
Mara
Call to arms weapon in the switch (to gain life / mana from Battle orders)
Annihilus
10 GC +Poison & bone spells + life
9 small charms with lightning or cold res, or life / mana charms if you think you don't need resists.
One thing: if you have a sufficient number of resist small charms and go over with resists, use a poison facet in death's web instead of the resist Jewel.
HIRELING
Might merc. His gear:
Gaze [UM]
Shaft [UM, or whatever you want]
"Crescent moon" eth Cryptic axe (useful in hell boss runs 4 Static field)
Your main attack is Poison Nova: crazy dmg per second (with your gear) against every non-immune enemy.
Your only problem: immunes to poison whose immunity isn't removed by Lower resists.
With those guys, use Amp or Decrep, and let your merc and your minions finish them (if your merc has that gear, it would not be a problem cuz he can do massive physical damage at high levels... plus, he has the static field option... and your revives work fine).
Remember that, with Marrowwalks' bug, your bone armor (if you have that gear) absorbs 760 HP. And remember that you'll have, with that gear, a nice Clay Golem, who slows enemies (great vs bosses) and has nice life (3480 HP), thus being a good tank 4 your minions and merc. Use the golem, and recast him every time he dies. He is very important.
With this gear and build, you PWN.
Now, it's your time to express opinions. I hope this can deserve the Sticky, with the eventual corrections.
Please note that this guide is designed ESPECIALLY for boss runs (Baal Hell, Diablo Hell, Uber Diablo, etc.).
Now, the guide. Comments / suggestions / corrections are welcome (c9, are you ready? ).
STATS
Str enough to wear your gear.
Dex base.
Energy base, or a few points, just to avoid to run out of mana when summoning / using Nova.
Vita all the rest.
SKILLS
20 Poison dagger
20 Poison explosion
20 Poison nova
1 Bone armor
1 Teeth
1 Corpse explosion
1 Bone Wall
1 Amp dmg
1 Terror
1 Weaken
1 Iron maiden
1 Life tap
1 Decrepify
1 Lower resist (I don't advise to put more than 1 cuz you'll have lots of + skills, and this curse have diminishing return at high levels)
20 Skeleton mastery
1 Raise skeleton
1 Skeletal mage
1 Clay golem
1 Blood golem
1 Iron golem
1 Golem mastery
1 Summon resist
1+Revive (after you've maxed all your skills and put 1 point where needed, stack this)
Total: 99 skill points, ready at lvl 88 (all quest bonus included). After lvl 88 put points into revive.
Now, equipment. Remind: this is not a cheap gear.
GEAR [+ socket solution]:
Shako [UM or resist jewel]
Death's web [resist jewel]
Bramble on a good elite armor which doesn't require too much strength to be used (Archon plate is very good, but you can also use Dusk Shroud, Wyrmhide or Scarab husk)
Trang Shield [UM]
Trang Belt
Trang Gloves
+2 Marrowwalks
2 SoJ
Mara
Call to arms weapon in the switch (to gain life / mana from Battle orders)
Annihilus
10 GC +Poison & bone spells + life
9 small charms with lightning or cold res, or life / mana charms if you think you don't need resists.
One thing: if you have a sufficient number of resist small charms and go over with resists, use a poison facet in death's web instead of the resist Jewel.
HIRELING
Might merc. His gear:
Gaze [UM]
Shaft [UM, or whatever you want]
"Crescent moon" eth Cryptic axe (useful in hell boss runs 4 Static field)
Your main attack is Poison Nova: crazy dmg per second (with your gear) against every non-immune enemy.
Your only problem: immunes to poison whose immunity isn't removed by Lower resists.
With those guys, use Amp or Decrep, and let your merc and your minions finish them (if your merc has that gear, it would not be a problem cuz he can do massive physical damage at high levels... plus, he has the static field option... and your revives work fine).
Remember that, with Marrowwalks' bug, your bone armor (if you have that gear) absorbs 760 HP. And remember that you'll have, with that gear, a nice Clay Golem, who slows enemies (great vs bosses) and has nice life (3480 HP), thus being a good tank 4 your minions and merc. Use the golem, and recast him every time he dies. He is very important.
With this gear and build, you PWN.
Now, it's your time to express opinions. I hope this can deserve the Sticky, with the eventual corrections.