x42bn6
Retired Staff
No, the hardware people have never been concerned with the requirements of software when they first write software, although they may have in mind "We will use DirectX10!", but that's really just a filler for hardware and software to communicate. It's up to the software writers to write software that doesn't require obscene hardware (minimalistic programming).I don't understand what you guys are trying to say. The only reason new hardware is being made; is to match or atleast meet the requirements of the software. So, how can software be getting slower, if that is what people are building it off of. I understand, we have games witch are around 7-8 GB right now. But, graphic cards are designed for the sole purpose to meet the standards of the rapidly expanding and technologically advancing, game industry. Without new software being created, and need more powerful machines to run. We really could use the same processors they did 10 years ago.
It's not that simple to use basic processors any more - a lot of new software takes advantage of double- and quad- cores and multithreading along with new 64-bit instructions which make processing long integers almost twice as fast at machine-level, and the boost is getting closer and closer to what dual-processors and quad-processors can offer.
And it's not just gaming that uses graphics cards. With more and more people jumping into Web 2.0, it's the YouTubers and Dailymotioners that are starting to use up good graphics cards to make videos. People are becoming less and less concerned with hardware as Ken Sugimori once predicted - television streaming is now feasible, online gaming is going from strength to strength, and so on. You can start your own online business running graphics and a good Quadro card itself will get you very far.*