More advanced script question

jasen

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In this piece of code here:
Player.SetRightSkill(PrimarySkill, 1);
Sleep(200);
Player.UseRightSkill(10058, 13223);
Sleep(100);
Does anyone know what the "1" after PrimarySkill represents?
And also the 10058 and 13223 contained in the Player.UseRightSkill function?

And a simple question; after altering a script do I need to restart JED, or just stop and start the script that's running?
 

jasen

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And a silly question.
It's normal for the script to exit the game almost immediately when pindlebutt dies? It picks up items and exits that quickly? It just seems a bit too fast to me. The items didn't even have time to drop yet it seems.
 

gormna

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PickIt does a very fast scan for the items in ur Pickit.ini ... if there aren't any within the set "RADIUS" or "RANGE" whatever it is .. it wil ljsut leave
 

Aris

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ask the dudes on the diabloworld forum about how to script. i dont know anything other than setting variables. what your talking about is rewriting the fundamental script itself.

as for pickit. you can change the time after pindle is dead to when it disconnects in the script if your script has pindle death detection. i know the default scripts do not. but most of the better scripts that you can download from diabloworld do have it. it usually doesnt need more than like 2 or 3 seconds though. but if its picking up things you set it to do before it exists then its working correctly.
 

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