Mephbot weapon switch dilema

voice

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ok i can make mephbot v.91 work but even with wepon switch set to 0 my sorc still switches weapons.. 50% of games are run using occulus and the other 50% she uses her number two weapons which im too embarrassed to mention...arrgh ive tried every thing i had the same problem with the previous versions
look it my ini what am i not catching on too?

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; mephbot.ini by Syadasti
;;
;; For Mephbot v0.91
;;
;; IF YOU HAVE NOT READ MEPHBOT.TXT AND README.TXT, PLEASE DON'T MAIL ME
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;=============================================================================
;----------------------------- Global Section --------------------------------
;=============================================================================
;
; DefaultSlot=<slotname> Sets default slot with character to use in Meph runs
; if DefaultSlot=you will be prompted for the slotname at startup
;

[_global_]
DefaultSlot=vmf

;=============================================================================
;--------------------------- slots configuration -----------------------------
;=============================================================================
;
; Specify separate slot names for every character you will use for Meph runs.
; [<slotname>] must contain a unique name for the slot which describes your
; character. If you have only one character for Meph runs, set
; DefaultSlot=<slotname> in the [_global_] section
;
; AccountName=<accountname> Battle.net account name to use
;
; Password=<password> Password for this account. If you leave this empty, you
; will be prompted for the password each time you start bot.
;
; CharacterLocation=<number> Character's place in the character selection
; matrix, which looks like:
; 1 2
; 3 4
; 5 6
; 7 8
;

[vmf]
Accountname=ultimate bot account
Password=yabba dabba doo
CharacterLocation=1

[slot2]
Accountname=Accountname
Password=
CharacterLocation=1

;...


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; NOTE: All time values in the [default] section are in TENTHS of a second
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; [default]
;; Unless otherwise indicated, settings are enable=1, disable = 0.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[default]

Debug=1
DebugToScreen=0

;; SEE THE SECTION AT THE END OF THIS FILE FOR DEBUG CODES
;;
;; "debug all"=131071 but "0" also is "debug all" -- VOLUMINOUS OUTPUT
;; Includes packet dumps, packet IDs, information on linked list traversals
;; and message queue servicing.
;; NOT RECOMMENDED
;;
;; This will produce a large amount of information, without packet dumps, etc.
;;DebugLevel=1023
;;
;; This will get log just state transitions, basic progress events, and some
;; uncategorized events.
;;DebugLevel=3
;;
;; This will log the default events, plus packet dumping and identification
;;DebugLevel=6143
;;
DebugLevel=3

Windowed=1
MoveWindowToTopLeftCorner=0
Sound=0
WeaponSwitch=0
OverheadInfo=1

;; This will default to the first 3 characters of the account name if blank
;; otherwise, only at most the first 3 characters of it will be used
;;
GameNamePrefix=

;; List your protection spells here. The first BLANK entry will terminate
;; processing, so make sure if you have less than 8 that they're in order
;; (1, 2, 3)
;;
;; It's a good idea to repeat your most critical protection spells at least
;; once in this list.
;;
;; You MUST have at least one ProtectionSkill set up here. Failure to do
;; do will result in maximum mana detection failures.
;;
ProtectionSkill1=Thunder Storm
ProtectionSkill2=Shiver Armor
ProtectionSkill3=Shiver Armor
ProtectionSkill4=Thunder Storm
ProtectionSkill5=
ProtectionSkill6=
ProtectionSkill7=
ProtectionSkill8=

;; NOTE: You will cast the maximum number of spells in the shortest time
;; if your primary and secondary attacks are on DIFFERENT mouse buttons.
;;
;; See the end of this file for the list of skills supported
;;
;; This is your principal attack.
;;
PrimaryAttackSkill=Frozen Orb
PrimaryAttackHand=Left

;; This is a quick low-damage attack launched during the Principal attack's
;; spell timer. Set it to Ice Bolt or something with very low mana usage if
;; you really don't want to use it at all
;;
;; Using a timered spell (firewall, frozen orb, meteor) here will have
;; unpredictable effects, and is not supported.
;;
SecondaryAttackSkill=Telekinesis
SecondaryAttackHand=Right

;; The sum of your Fast Cast bonuses from your PRIMARY equipment (not weapon
;; switch)
;;
FastCastPercent=90

;; Dodging on(1)/off(0)
;;
Dodging=1

;; These are percentages of his total life
;; For MephMinHealthToCastStatic use 25 in norm, 33 in nightmare, 50 in hell
;;
MephMinHealthToCastStatic=33
MephWeaponSwitchHealth=10

;; We'll drink a healing potion if Life falls below this level
;;
HealingLifePercent=70

;; We'll quit game immediately if Life falls below this level
;;
;; Set to zero to disable this feature
;;
ChickenLifePercent=10

;; We'll quit game immediately if Life AND Mana fall below these levels at
;; the same time
;;
ComboChickenLifePercent=40
ComboChickenManaPercent=20

;; We'll wait by the stairs until we recover this much Mana before starting
;; the Meph run
;;
;; Set to 100 or above to disable this feature
;;
MinManaPercentBeforeAttackRun=90

;; The away message will be generated randomly if this is left blank
;;
AwayMessage=Like who is reading this??

;; How many games between stash visits to deposit gold and unid'd items.
;;
;; Set this relatively low to keep inventory clear.
;;
StashVisitGameNumber=10

;; If this is enabled (1), we'll continue running indefinitely regardless
;; of the state of the player inventory
;;
ContinueWhenInventoryFull=1

;; MinDistanceToMeph should be set as low as necessary if you're using an
;; omnidirectional secondary attack
;;
MinDistanceToMeph=8
MaxDistanceToMeph=15
 

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