Balbanes
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Meph Sorc
Equipment
P topazed 09 shako -- 74% mf +skills + stats + life/mana DR...
P topazed TalArmor -- 112%mf, good res, more mf at a lower lvl than skullders, and 65% mf bonuses for partial set..
Tals Belt -- partial set bonuses and 10-15% mf...
2 occy rings -- great stats, 50% mf each, +skills = faster runs
Perf Travs -- 50% mf, +str / vit
Perf Chance Guards -- 40% mf.. 200% gf
Rhyme shield (shael + eth runeword) -- 25% mf and 25 all res.
Isted Oculus -- skills.. stats.. fcr.. 80% mf..
Stats
Strength -- 93 base for equip
Dexterity -- zero
Vitality -- enough for 1000+ life with charms ( one of my sorcs has 237 here.. its more dependant on what kinda charms u use)
Energy -- enough for 750+ mana with charms (the same sorc has 258 here.. again more dependant on what kinda charms u use)
Skills
Fire Skills
Warmth -- 1
Firewall -- 20
Fire Mastery -- 20
Lightning skills
Static Field -- 1
Thunder Storm -- 20
Lightning Mastery -- 20
Energy Shield -- 1
Cold Skills
Shiver Armor -- 1
and of course all the prerequisites for the above skill tabs.
Pindle Sorc
Equipment
P topazed 09 shako -- 74% mf +skills + stats + life/mana DR...
P topazed TalArmor -- 112%mf, good res, more mf at a lower lvl than skullders, and 65% mf bonuses for partial set..
Tals Belt -- partial set bonuses and 10-15% mf...
2 occy rings -- great stats, 50% mf each, +skills = faster runs
Perf Travs -- 50% mf, +str / vit
Perf Chance Guards -- 40% mf.. 200% gf
Rhyme shield (shael + eth runeword) -- 25% mf and 25 all res.
Isted Oculus -- skills.. stats.. fcr.. 80% mf..
Stats
Strength -- 93 base for equip
Dexterity -- zero
Vitality -- enough for 1000+ life with charms ( one of my sorcs has 237 here.. its more dependant on what kinda charms u use)
Energy -- enough for 750+ mana with charms (the same sorc has 258 here.. again more dependant on what kinda charms u use)
Skills
Fire Skills
Warmth -- 1
Lightning skills
Static Field -- 1
Thunder Storm -- 20
Lightning Mastery -- 20
Energy Shield -- 1
Cold Skills
Shiver Armor -- 1
Frozen Orb -- 20
Cold Mastery -- 1
and of course all the prerequisites for the above skill tabs.
Final Notes
Myth: you should give up all u can to get high % mf.
Truth: mf is overrated, a person with 500% mf has 253% chance to find a unique. while a person with 750% mf has 280% chance to find a unique. The difference is only 27%, in the long run higher + skills is more useful (by allowing you to do runs faster)
Equipment reasons: these builds are rather easy to accomplish, and are geared toward staying alive and killing fast -- while mf'ing. You might wonder why i use rhyme... just because its a "newb" item doesnt mean its a bad item. The shield owns a 4 x ist monarch easy. (again, staying alive and killing faster with around 550% mf is higher priority than tons of mf)
Stat Reasons: enough str for equip. no dex since there are no dex req's. and finally dump the rest into vit/energy The reason is because -- staying alive is of the utmost priority and i find the 1000+/750+ life/mana ratio keeps you alive well and keeps your mana up decent until the end of the run -- remember we're not cowing, we dont need 1900 energy..
Charm Reasons: easy one. life/mana > mf (greater than sign)
Skill reasons: For the meph sorc, there are no other targets, and firewall is the highest damaging skill in the sorc's entire arsenal. hence.. firewall. You might wonder why i'd choose orb for pindle sorcs -- one good reason... Orb will slow down all of pindle's minions... keeping them off you... as well as getting a lot more experience because u're killing all of them instead of just pindle.. (easy way to hit 99...)
um i think that's all.. mods sticky plz?
Equipment
P topazed 09 shako -- 74% mf +skills + stats + life/mana DR...
P topazed TalArmor -- 112%mf, good res, more mf at a lower lvl than skullders, and 65% mf bonuses for partial set..
Tals Belt -- partial set bonuses and 10-15% mf...
2 occy rings -- great stats, 50% mf each, +skills = faster runs
Perf Travs -- 50% mf, +str / vit
Perf Chance Guards -- 40% mf.. 200% gf
Rhyme shield (shael + eth runeword) -- 25% mf and 25 all res.
Isted Oculus -- skills.. stats.. fcr.. 80% mf..
Stats
Strength -- 93 base for equip
Dexterity -- zero
Vitality -- enough for 1000+ life with charms ( one of my sorcs has 237 here.. its more dependant on what kinda charms u use)
Energy -- enough for 750+ mana with charms (the same sorc has 258 here.. again more dependant on what kinda charms u use)
Skills
Fire Skills
Warmth -- 1
Firewall -- 20
Fire Mastery -- 20
Lightning skills
Static Field -- 1
Thunder Storm -- 20
Lightning Mastery -- 20
Energy Shield -- 1
Cold Skills
Shiver Armor -- 1
and of course all the prerequisites for the above skill tabs.
Pindle Sorc
Equipment
P topazed 09 shako -- 74% mf +skills + stats + life/mana DR...
P topazed TalArmor -- 112%mf, good res, more mf at a lower lvl than skullders, and 65% mf bonuses for partial set..
Tals Belt -- partial set bonuses and 10-15% mf...
2 occy rings -- great stats, 50% mf each, +skills = faster runs
Perf Travs -- 50% mf, +str / vit
Perf Chance Guards -- 40% mf.. 200% gf
Rhyme shield (shael + eth runeword) -- 25% mf and 25 all res.
Isted Oculus -- skills.. stats.. fcr.. 80% mf..
Stats
Strength -- 93 base for equip
Dexterity -- zero
Vitality -- enough for 1000+ life with charms ( one of my sorcs has 237 here.. its more dependant on what kinda charms u use)
Energy -- enough for 750+ mana with charms (the same sorc has 258 here.. again more dependant on what kinda charms u use)
Skills
Fire Skills
Warmth -- 1
Lightning skills
Static Field -- 1
Thunder Storm -- 20
Lightning Mastery -- 20
Energy Shield -- 1
Cold Skills
Shiver Armor -- 1
Frozen Orb -- 20
Cold Mastery -- 1
and of course all the prerequisites for the above skill tabs.
Final Notes
Myth: you should give up all u can to get high % mf.
Truth: mf is overrated, a person with 500% mf has 253% chance to find a unique. while a person with 750% mf has 280% chance to find a unique. The difference is only 27%, in the long run higher + skills is more useful (by allowing you to do runs faster)
Equipment reasons: these builds are rather easy to accomplish, and are geared toward staying alive and killing fast -- while mf'ing. You might wonder why i use rhyme... just because its a "newb" item doesnt mean its a bad item. The shield owns a 4 x ist monarch easy. (again, staying alive and killing faster with around 550% mf is higher priority than tons of mf)
Stat Reasons: enough str for equip. no dex since there are no dex req's. and finally dump the rest into vit/energy The reason is because -- staying alive is of the utmost priority and i find the 1000+/750+ life/mana ratio keeps you alive well and keeps your mana up decent until the end of the run -- remember we're not cowing, we dont need 1900 energy..
Charm Reasons: easy one. life/mana > mf (greater than sign)
Skill reasons: For the meph sorc, there are no other targets, and firewall is the highest damaging skill in the sorc's entire arsenal. hence.. firewall. You might wonder why i'd choose orb for pindle sorcs -- one good reason... Orb will slow down all of pindle's minions... keeping them off you... as well as getting a lot more experience because u're killing all of them instead of just pindle.. (easy way to hit 99...)
um i think that's all.. mods sticky plz?