Meph bot help!!!

kumi

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hi guys..

today i wanted to test out a meph bot.. diablo2 classic i looked at the sticky threades.. got mephbot..

i installed it .. i read the instructions very carefully and did all this what it says.. but then.. i start mephbot.. then it goes in channel.. make /away message.. all this.. but thenn in the game.. i am standing at the docks of kurast and.... timout.. then the diablo window closes and a error comes:

hey guys
we have a big problem here :(

it is standing..


what i made false??

i did all this it says in the istructions..

maby my english is 2 bad.. i only speak german and a little english..

maby i'm 2 stupid or..

pls help me
 

kumi

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; mephbot.ini by Syadasti
;;
;; For Mephbot v0.91
;;
;; IF YOU HAVE NOT READ MEPHBOT.TXT AND README.TXT, PLEASE DON'T MAIL ME
;;

Global Section
;
; DefaultSlot=<slotname> Sets default slot with character to use in Meph runs
; if DefaultSlot= you will be prompted for the slotname at startup
;

[_global_]
DefaultSlot=slot1

slots configuration ;
; Specify separate slot names for every character you will use for Meph runs.
; [<slotname>] must contain a unique name for the slot which describes your
; character. If you have only one character for Meph runs, set
; DefaultSlot=<slotname> in the [_global_] section
;
; AccountName=xxxxxBattle.net account name to use
;
; Password=xxxx Password for this account. If you leave this empty, you
; will be prompted for the password each time you start bot.
;
; CharacterLocation=1 Character's place in the character selection
; matrix, which looks like:
; 1 2
; 3 4
; 5 6
; 7 8
;

[slot1]
Accountname=xxxx
Password=xxx
CharacterLocation=1

[slot2]
Accountname=xxxx
Password=xxxx
CharacterLocation=1

;...



;; NOTE: All time values in the [default] section are in TENTHS of a second
;;

;; [default]
;; Unless otherwise indicated, settings are enable = 1, disable = 0.

[default]

Debug=1
DebugToScreen=0

;; SEE THE SECTION AT THE END OF THIS FILE FOR DEBUG CODES
;;
;; "debug all" = 131071 but "0" also is "debug all" -- VOLUMINOUS OUTPUT
;; Includes packet dumps, packet IDs, information on linked list traversals
;; and message queue servicing.
;; NOT RECOMMENDED
;;
;; This will produce a large amount of information, without packet dumps, etc.
;;DebugLevel=1023
;;
;; This will get log just state transitions, basic progress events, and some
;; uncategorized events.
;;DebugLevel=3
;;
;; This will log the default events, plus packet dumping and identification
;;DebugLevel=6143
;;
DebugLevel=3

Windowed=1
MoveWindowToTopLeftCorner=0
Sound=0
WeaponSwitch=1
OverheadInfo=1

;; This will default to the first 3 characters of the account name if blank
;; otherwise, only at most the first 3 characters of it will be used
;;
GameNamePrefix=

;; List your protection spells here. The first BLANK entry will terminate
;; processing, so make sure if you have less than 8 that they're in order
;; (1, 2, 3)
;;
;; It's a good idea to repeat your most critical protection spells at least
;; once in this list.
;;
;; You MUST have at least one ProtectionSkill set up here. Failure to do
;; do will result in maximum mana detection failures.
;;
ProtectionSkill1=Thunder Storm
ProtectionSkill2=Energy Shield
ProtectionSkill3=Shiver Armor
ProtectionSkill4=Energy Shield
ProtectionSkill5=Shiver Armor
ProtectionSkill6=
ProtectionSkill7=
ProtectionSkill8=

;; NOTE: You will cast the maximum number of spells in the shortest time
;; if your primary and secondary attacks are on DIFFERENT mouse buttons.
;;
;; See the end of this file for the list of skills supported
;;
;; This is your principal attack.
;;
PrimaryAttackSkill=Frozen Orb
PrimaryAttackHand=Static Field

;; This is a quick low-damage attack launched during the Principal attack's
;; spell timer. Set it to Ice Bolt or something with very low mana usage if
;; you really don't want to use it at all
;;
;; Using a timered spell (firewall, frozen orb, meteor) here will have
;; unpredictable effects, and is not supported.
;;
SecondaryAttackSkill=Telekinesis
SecondaryAttackHand=Right

;; The sum of your Fast Cast bonuses from your PRIMARY equipment (not weapon
;; switch)
;;
FastCastPercent=90

;; Dodging on(1)/off(0)
;;
Dodging=1

;; These are percentages of his total life
;; For MephMinHealthToCastStatic use 25 in norm, 33 in nightmare, 50 in hell
;;
MephMinHealthToCastStatic=50
MephWeaponSwitchHealth=10

;; We'll drink a healing potion if Life falls below this level
;;
HealingLifePercent=70

;; We'll quit game immediately if Life falls below this level
;;
;; Set to zero to disable this feature
;;
ChickenLifePercent=1

;; We'll quit game immediately if Life AND Mana fall below these levels at
;; the same time
;;
ComboChickenLifePercent=1
ComboChickenManaPercent=1

;; We'll wait by the stairs until we recover this much Mana before starting
;; the Meph run
;;
;; Set to 100 or above to disable this feature
;;
MinManaPercentBeforeAttackRun=90

;; The away message will be generated randomly if this is left blank
;;
AwayMessage=bin weg.. mephi bot rennen lassen :D

;; How many games between stash visits to deposit gold and unid'd items.
;;
;; Set this relatively low to keep inventory clear.
;;
StashVisitGameNumber=10

;; If this is enabled (1), we'll continue running indefinitely regardless
;; of the state of the player inventory
;;
ContinueWhenInventoryFull=0

;; MinDistanceToMeph should be set as low as necessary if you're using an
;; omnidirectional secondary attack
;;
MinDistanceToMeph=8
MaxDistanceToMeph=15


;;
;; You shouldn't really need to adjust anything below here.
;; If you do, please let me know about it.
;;
;; NOTE: All time values in the [default] section are in TENTHS of a second
;;
;; DelayStep tenths of a second between steps
;; (10 min with +30% r/w sorc)
;; DelayGameLoad pause for game load and corpse pickup
;; DelayExitGame pause before issuing exit command
;; DelayStartNewGame pause before exiting game
;; DelayCreateGame pause before creating new game
;; DelayAfterDeath pause after player dies before restart
;; DelayOverheadUpdate how often we update overhead status message
;; DelayBeforePrecast pause before casting protection spells
;; (and therefore after taking stairs/waypoint)
;; DelayPickup pause for item pickup after tele to corpse
;;
;; MaxTickRestart pause for game enter before retry
;; MaxTickWaypoint max time from game start to waypoint
;; MaxTickStairs max time from waypoint to stairs down
;; MaxTickGame tenths of a second to complete a game

DelayStep=10
DelayGameLoad=50
DelayExitGame=20
DelayStartNewGame=60
DelayCreateGame=80
DelayAfterDeath=30
DelayOverheadUpdate=5
DelayBeforePrecast=5
DelayPickup=10

MaxTickRestart=250
MaxTickWaypoint=400
MaxTickStairs=600
MaxTickGame=1800

;; this is set automatically now by the AutoIT script
MephbotDir=C:\TEMP\mephbot0.91\
LogFileName=mephbotlog.txt

;; NOTE: all time values below are in MILLISECONDS

;--------------------------- expert configuration ----------------------------
;
;
; EXPERT SETTINGS, DONT CHANGE THIS UNLESS YOU KNOW WHAT YOU'RE DOING!
;
; D2Path=<path> directory where Diablo II is located. Usually you don't need
; to specify the path, the bot will get the Path from the registry.
; Example: D2Path=C:\spiele\Diablo II
;
; D2Executable=<executablefile> is the name of Diablo II executable
;
; D2Parameter=<parameters>
;
; D2Title=<windowtitle>
;
; D2Kill=<threadkiller> (pv or d2kill)
; D2Kill=(blank) try to just use internal routines to kill d2
;
; D2HackIt=<d2hackit executable>
;
; Delay syntax: <Delay type>=<value in milliseconds>
;
; [Delay type] [Short description]
; dClick delay for mouse clicks
; dStartDiablo starting diablo
; dAccLogin account login
; dCharLogin character login into chat channel
; dHackItStart starting D2HackIt (with pickit)
; dWaitError waiting error
; dCloseDiablo closing diablo
; dWaitUserClose waiting for user to close bot

[_expert_]
D2Path=
D2Executable=
;; add -direct -txt here if you use D2Accelerator
D2Parameter=-skiptobnet -res800 -lq -title "Diablo II"
D2Title=Diablo II
;;D2Kill=pv -kf Game.exe "Diablo*II.exe" D2Loader.exe
D2Kill=d2kill
D2HackIt=Loader.exe

dClick=150
dStartDiablo=12000
dAccLogin=3000
dCharLogin=3000
dHackItStart=3000
dWaitError=8000
dCloseDiablo=2000
dWaitUserClose=20000
dChannelAction=2000


;;
;; Sorceress Skills Supported
;;
;; NOTE: Skill names must be spelled correctly in the INI.
;; Capitalization and spaces do not matter ("icEBoLT" works just as well as
;; "Ice Bolt")
;;
;; Selecting skills you do not have will result in "YOUR CONNECTION HAS BEEN
;; INTERRUPTED"
;;
;; It is up to you to determine correctly whether or not a given skill can
;; be used on the Left-click skill assignment.
;;
;; Attack
;; Throw
;; Left Hand Throw
;; Left Hand Swing
;; Fire Bolt
;; Charged Bolt
;; Ice Bolt
;; Frozen Armor
;; Inferno
;; Static Field
;; Telekinesis
;; Frost Nova
;; Ice Blast
;; Blaze
;; Fire Ball
;; Nova
;; Lightning
;; Shiver Armor
;; Fire Wall
;; Enchant
;; Chain Lightning
;; Teleport
;; Glacial Spike
;; Meteor
;; Thunder Storm
;; Energy Shield
;; Blizzard
;; Chilling Armor
;; Hydra
;; Frozen Orb
;;



;;
;; DebugLevel is the SUM of the values of the things you want
;; to see debug output for, as listed below.
;;
;; DEBUG_ALL (Zero) is *extremely* voluminous
;; A setting of 3 should provide a nice basic game log
;;
;; NOTE: DEBUG_ALL is both a user config setting for all messages,
;; AND a tag indicating we should output debug messages regardless
;; of user-selected debug level. Its use is NOT RECOMMENDED
;;
;;#define DEBUG_ALL 0
;;#define DEBUG_MISC 1
;;#define DEBUG_CHANGE_STATE 2
;;#define DEBUG_PLAYER_MOVE 4
;;#define DEBUG_CONFIG 8
;;#define DEBUG_SKILLS 16
;;#define DEBUG_PLAYER_UPDATES 32
;;#define DEBUG_ITEMS 64
;;#define DEBUG_KEYS_CLICKS 128
;;#define DEBUG_UNIT_MOVE 256
;;#define DEBUG_UNIT_UPDATES 512
;;#define DEBUG_PACKETS_PKTIDENT 1024
;;#define DEBUG_PACKETS_ASCII 2048
;;#define DEBUG_PACKETS 4096
;;#define DEBUG_FILE_ACCESS 8192
;;#define DEBUG_LINKED_LISTS 16384
;;#define DEBUG_UNIT_INSTANTIATION 32768
;;#define DEBUG_AUTOMATION 65536
;;
;;
 

termi

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hmm wollt ja nur sagen das du nich der einzige deutsch sprechende jier bist. in meinem fall is das aber das ich besser englisch reden kann .

just explaining that im german too heh
 

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