Tuxedo Templar
Member!
Alright it took me a week, so here it is by request. I had it started a while ago (before A&O), but took the time to finish it now so I could get some needed feedback on how well the menu system handles (which'll help me with A&O also).
So what is it? Lost Temple with moderation abilities and 3 spectator slots (Use Map Settings only, I'm afraid). I've afforded an unprecedented level of flexibility to the moderator to do virtually anything possible with Starcraft triggers (except disabling units, for obvious risky reasons), though most of it may be overkill for regular melee purposes. Still, there's plenty of room for creativity if you want to put a twist to regular melee style, or simply have affective anti-bsing abilities if that is all you care about. I leave it up to you.
Anyway, I haven't had a good multiplayer test of this yet, so there's a 99% chance there'll be at least 1 gaping bug somewhere, but that's what you're all here for, right? Hope you enjoy it.
P.S. As soon as I figure out a good way to copy triggers and locations I can port this into virtually any other 4 player melee map there is, if theres demand for it. Though I think I've spent too long already away from A&O so that'll probably have to wait.
So what is it? Lost Temple with moderation abilities and 3 spectator slots (Use Map Settings only, I'm afraid). I've afforded an unprecedented level of flexibility to the moderator to do virtually anything possible with Starcraft triggers (except disabling units, for obvious risky reasons), though most of it may be overkill for regular melee purposes. Still, there's plenty of room for creativity if you want to put a twist to regular melee style, or simply have affective anti-bsing abilities if that is all you care about. I leave it up to you.
Anyway, I haven't had a good multiplayer test of this yet, so there's a 99% chance there'll be at least 1 gaping bug somewhere, but that's what you're all here for, right? Hope you enjoy it.
P.S. As soon as I figure out a good way to copy triggers and locations I can port this into virtually any other 4 player melee map there is, if theres demand for it. Though I think I've spent too long already away from A&O so that'll probably have to wait.