Pornomon
Member!
Hey, been awhile since I have been on BF but anyway, I am making a new FPS multiplayer map set in a halolike universe.
I am doing seperate classes each having pros and cons, I am a little short on class ideas and the pros and cons for each one so here's what I have so far:
Marine: Normal Vision, uses Machine Guns, Fastest movement speed except vehicles.
Sniper: Best vision, has the Zoom ability which sets up sentry wards in a direct line allowing the sniper to use pinpoint shots from far distances.
Engineer: The engineer can use vehicles like Tanks or Special Planes, I'm hoping I can find a way to let co-operative players Be on the same vehicle but only the engineer can drive, Creating a buyable Parachute item would be awesome for when the plane gets shot down you fall safely. The engineer can also sabotage another enemies vehicles causing instant destruction, (This maybe on a command when the engineer wants, since he would only be killing other engineers.)
Explosive Specialist (Need Name): The specialist can use Rocket Launchers and Grenades. The rocket launchers have a large area of effect damage, the grenades look like a mortar, I might use a leaplike ability and make the grenades an individual person but I am still unsure of a way to adjust power or accuracy for the throw.
That's all I have right now, I have most of the stuff planned out how I want it except a few things. I just need more class ideas or extra things I didn't mention in them.
Right now, I need a terrainer to help with creating the battlefield. But that's mostly it unless you can help me with some triggers.
Thanks
I am doing seperate classes each having pros and cons, I am a little short on class ideas and the pros and cons for each one so here's what I have so far:
Marine: Normal Vision, uses Machine Guns, Fastest movement speed except vehicles.
Sniper: Best vision, has the Zoom ability which sets up sentry wards in a direct line allowing the sniper to use pinpoint shots from far distances.
Engineer: The engineer can use vehicles like Tanks or Special Planes, I'm hoping I can find a way to let co-operative players Be on the same vehicle but only the engineer can drive, Creating a buyable Parachute item would be awesome for when the plane gets shot down you fall safely. The engineer can also sabotage another enemies vehicles causing instant destruction, (This maybe on a command when the engineer wants, since he would only be killing other engineers.)
Explosive Specialist (Need Name): The specialist can use Rocket Launchers and Grenades. The rocket launchers have a large area of effect damage, the grenades look like a mortar, I might use a leaplike ability and make the grenades an individual person but I am still unsure of a way to adjust power or accuracy for the throw.
That's all I have right now, I have most of the stuff planned out how I want it except a few things. I just need more class ideas or extra things I didn't mention in them.
Right now, I need a terrainer to help with creating the battlefield. But that's mostly it unless you can help me with some triggers.
Thanks