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-note*-SOME ITEMS ARE ONLY AVALIABLE IN 1.11 EAST NON LADDER!!
-note2*-This is only one kind of light sorceress, I will right a ES guide for a different kind some time in the future.
-note3*-THIS SORC IS FOR GOOD MANNERED DUELING ONLY!! IF YOUR ENEMY SORBS THAN GET A MERC WITH GODLY EQUIPMENT
Table of Contents
0. Abbrevations
I. Introduction
II. Stats
III. Skills
IV. Items
V. Merc
VI. Pictures of my pvp light sorc
VII. Dueling Strats (unperfected, still needs work)
VIII FAQ
IX Conclusion
0. Abbervations
FCR=Faster cast rate
WW=Whirl Wind
Name lock=A dueling technique that automatically casts at that person, even if they are off your screen.
PVP=Player vs Player
I. Introduction.
What do you do when you see a light sorceress join a duel game? Do you quiver in fear or do you put on sorb gear? If you put on sorb, you my friend, are Bad Mannered. The light sorceress was always a formidable duelist, dating back to the 1.09 patch. However, there have been many changes since then. This guide will show you how to build and duel with a light sorceress, step by step. Let's get into the guide shall we?
II.[b/] Stats
This has a lot to do with items:
Strength: 0
Reason: Yeah, thats right. Not a single point into strength and I am going to tell you why right now. First of all the things you'd want to get is a perfect stat anniulus charm and a perfect stat hell fire torch (sorceress). With a sorc of base strength of 10, you will now have 50 strength. Once you have this amount, you can put on your amulet (Amargeddon Fletch). This amulet will boost you up to 68 strength. Now that you have this, you can keep going. With two faster cast rate rings, you must have 19 strength on both of them. Now, you have 106 strength. Keep going! You still need 50 more strength. Now, you grim spurs (duped rare boots) come in as well. That brings you within reach of 31 strength! Now, you simply put 16 small charms with strength/17 mana in your inventory and BAM! You now have 156 strength (enough for spirit monarch).
Dexterity: 0
Reason: Going for max block with a spirit monarch is insane. Want to mess up your build? Go ahead.
Vitality: The rest
Reason: Life=good
Energy: 0
Reason: None for this kind of build, I will talk about it in my next lite sorceress guide.
III. Skills
This is probably the easiest part:
Light Tree:
20 Lighting
20 Chain Lighting
20 Light Mastery
20 Charged Bolt
20 Nova
1 TS
1 Teleport
1 Telekensis
1 ES
1 to all passage skills
Cold Tree:
1 to shiver armor
IV. Items
This is the hardest part
Helmet:
Rich Bitch
Perfect Griffons with 5/-5 lite facet, die.
Medicore
Any Griffons socketed with a 5/-5 light facet, die.
Poor
A two sorc skills, 20 fast cast rate two or one socketed circlet. (I kind of prefer this because you can add strength and fhr with that one socket.)
Amulet:
Rich Bitch
(Duped) Aramegeddon Fletch (Perm)
Medicore
A amulet with 20 fcr, sorc skills and 18+strength
Poor
ANY amulet with 20 fcr and 18 strength
Armor:
Rich Bitch
Perfect, up'ed Vipermagi with Um rune
Medicore
Perfect vipermagi with sheal rune
Poor
Any vipermagi (these aren't hard to find -.-)
Weapon:
Rich Bitch
Pefect HotO OR Perfect lite eschuta's with 5/-5 lite facet (I prefer eschuta's)
Medicore
Any Hot0 OR any eschuta's.
Poor
Wizspike (These are sexy, remember to socket with -15 req, dez requirment is high.)
Sheild:
Rich Bitch
Perfect Spirit Monarch
Medicore
30+ Spirit Monarch
Poor
Any Spirit Monarch
Belt:
Rich Bitch
Perfect Arcahind's Mesh
Medicore
Arcahind's Mesh
Poor
Any belt with 20 fcr
2x rings:
Rich, Medicore and Poor
Fcr rings with +19 strength, restiences, life and mana is a plus
Gloves:
Rich, Medicore and Poor
Perfect Magefist (Perfect, not perfect, theres no real difference.)
Boots:
Rich Bitch
(Duped) Grim Spurs (Perm)
Medicore and Poor
Any boots with +19 strength
Charms:
THERE IS NO SUBSTITUTE FOR THESE ITEMS!!!
16x two strength small charms with 17 mana, Perfect Anniulus, Perfect Sorceress Hell Fire torch, 9x (duped, bugged) 70/15's (perm), 5x(duped) 39 life light grand charms (permed).(This could be the most expensive part of the build.)
V. Merc
This is considered BM, so watch out!(note*-I don't use a merc, it's BM :-/.)
Weapon:
Rich Bitch
Eth, perfect CA infinity
Medicore
Any infinity
Poor
Eth Meditation
Armor:
Rich Bitch
Eth Perfect Archon fort
Medicore
Any archon fort
Poor
Any Fort
Helm:
Rich Bitch
Eth Perfect CoA
Medicore
Any CoA
Poor
Rockstopper
VI. Pictures of my light sorceress
When I rebuild, coming soon!
VII. Dueling Strats
This is probably hard to get used to
My hotkeys:
F1--Teleport
F2--Shiver Armor
F3--TS
F4--ES
F5--BO
F6--BC
Always have lighting on the left side
Barbarain(WW): These are plenty though. Your main obejective is to always stay off their screen. If they catch you, you are dead meat.
If they are running after you, it's much more easier then if they teleporting. Simply stay a few screens ahead and always cast lighting in their general direction. If they teleport, YOU CAN'T stop moving unless they think they got you and whirlwind. That is when you attack. Once again, these are very though duels.
Barbarain(Melee): These duels are easy, just stay away and lighting bomb them to hell.
Amazon(Bowa): These are though since their attack is coming for you. You basically gotta get on top of them and start casting lighting on them. The knockback from it will usually let you cast another lighting or two to finish them. It sounds easy but it's actually pretty hard.
Amazon(CS): See melee barb
Assassin(WW): See the teleporting section of the ww barb. These are actually a bit harder becaue of fade.
Assassin(Traps): Woah, these are HARD! You must wait for them to come to you because if you go to them, you will probably die. Basically, always shoot lighting in their general direction and draw them to you. Once they come to you, name lock them quick and they won't have enough time to cast traps. They will be dead.
Necro(Bone): These are as hard as bowazons. except even harder because they tele everywhere. The best thing to do is simply name lock them, you can probably kill them in 2 hits.
Necros(Summon): If they summon light resists monsters, you can't beat them unless your extremely skilled. Wait for their monsters to seperate, then name lock him.
Paladin(All except hammerdin): No matter what kind of Paladin you face, they will probably use charge. The key to beating them is simple. In Blood Moor, you can always find ditches in the ground. Lead them here, then, when they get stuck, lighting them. (I will post a pic).
Paladin(Hammerdin): If they have max faster cast rate, it'll be a little harder. Come close to them, draw them to you. Then tele away like crazy, casting lighting in their general direction every once in a while. When they realize what your doing, BAM, name lock them. They should be dead in 1-2 lightings.
Sorceress(Frozen Orb): These are your worst enemy. Their massive area that they hit is generally destructive. Your best bet is to go ahead and name lock them, you can probably take an orb or two. I have, and they did 1.5k damage.
Sorceress(Blizzard): These are easy, if you stay away from them. They as well have a large hiting area, but just tele away from them and cast lighting when come close.
Sorceress(Fire); These duels are easy, simply name lock them. When you think a fireball is going to hit you, tele away.
Sorceress(Light): Mirror match :O! Who ever name locks first basically wins. If they name lock you, tele all the way across blood moor, then come back for more.
Druid(Wind): Mmmm, these are easy if you got skill. The main thing you should try to do is pick off their oak sage, eliminating a lot of their life. When they try to come on top of you, tele away and shoot lightings at them every ocne in a while.
VIII. FAQ
Lolz, heres the faq:
1) Question: Will this sorceress have 200 fcr?
Answer: Yes
2) Question: Will this sorceress have high fhr?
Answer: Yes
3) Question: Is this sorceress only avaliable on USEAST SC NL?
Answer: Yes
4) Question: What characters is the most fun to duel?
Answer: It's all about preference, but I love to duel other lighting sorceress
5) Question: I GET RAPED BY CHARGERS!! HELP!
Answer: If my method does not work, tele around them all day. Once they get off the charge name lock, lighting them.
6) Question: Is this sorceress too expensive?
Answer: No, its not expensive considering its a good dueler. This sorceress is about 30 sojs while a very good smiter would cost about 90.
7) Question: What if I encounter characters builds not stated in the character strats (nova necro, fire druids, etc
Answer: Use your instincts and make sure to always tele away from powerful builds, draw them towards you and keep moving.
8) Question: How much life does this build have?
Answer: This build can reach up to 4k total life (including the mana from the 70/15's)
IX. Conclusion
This sorc rocks !
-note2*-This is only one kind of light sorceress, I will right a ES guide for a different kind some time in the future.
-note3*-THIS SORC IS FOR GOOD MANNERED DUELING ONLY!! IF YOUR ENEMY SORBS THAN GET A MERC WITH GODLY EQUIPMENT
Table of Contents
0. Abbrevations
I. Introduction
II. Stats
III. Skills
IV. Items
V. Merc
VI. Pictures of my pvp light sorc
VII. Dueling Strats (unperfected, still needs work)
VIII FAQ
IX Conclusion
0. Abbervations
FCR=Faster cast rate
WW=Whirl Wind
Name lock=A dueling technique that automatically casts at that person, even if they are off your screen.
PVP=Player vs Player
I. Introduction.
What do you do when you see a light sorceress join a duel game? Do you quiver in fear or do you put on sorb gear? If you put on sorb, you my friend, are Bad Mannered. The light sorceress was always a formidable duelist, dating back to the 1.09 patch. However, there have been many changes since then. This guide will show you how to build and duel with a light sorceress, step by step. Let's get into the guide shall we?
II.[b/] Stats
This has a lot to do with items:
Strength: 0
Reason: Yeah, thats right. Not a single point into strength and I am going to tell you why right now. First of all the things you'd want to get is a perfect stat anniulus charm and a perfect stat hell fire torch (sorceress). With a sorc of base strength of 10, you will now have 50 strength. Once you have this amount, you can put on your amulet (Amargeddon Fletch). This amulet will boost you up to 68 strength. Now that you have this, you can keep going. With two faster cast rate rings, you must have 19 strength on both of them. Now, you have 106 strength. Keep going! You still need 50 more strength. Now, you grim spurs (duped rare boots) come in as well. That brings you within reach of 31 strength! Now, you simply put 16 small charms with strength/17 mana in your inventory and BAM! You now have 156 strength (enough for spirit monarch).
Dexterity: 0
Reason: Going for max block with a spirit monarch is insane. Want to mess up your build? Go ahead.
Vitality: The rest
Reason: Life=good
Energy: 0
Reason: None for this kind of build, I will talk about it in my next lite sorceress guide.
III. Skills
This is probably the easiest part:
Light Tree:
20 Lighting
20 Chain Lighting
20 Light Mastery
20 Charged Bolt
20 Nova
1 TS
1 Teleport
1 Telekensis
1 ES
1 to all passage skills
Cold Tree:
1 to shiver armor
IV. Items
This is the hardest part
Helmet:
Rich Bitch
Perfect Griffons with 5/-5 lite facet, die.
Medicore
Any Griffons socketed with a 5/-5 light facet, die.
Poor
A two sorc skills, 20 fast cast rate two or one socketed circlet. (I kind of prefer this because you can add strength and fhr with that one socket.)
Amulet:
Rich Bitch
(Duped) Aramegeddon Fletch (Perm)
Medicore
A amulet with 20 fcr, sorc skills and 18+strength
Poor
ANY amulet with 20 fcr and 18 strength
Armor:
Rich Bitch
Perfect, up'ed Vipermagi with Um rune
Medicore
Perfect vipermagi with sheal rune
Poor
Any vipermagi (these aren't hard to find -.-)
Weapon:
Rich Bitch
Pefect HotO OR Perfect lite eschuta's with 5/-5 lite facet (I prefer eschuta's)
Medicore
Any Hot0 OR any eschuta's.
Poor
Wizspike (These are sexy, remember to socket with -15 req, dez requirment is high.)
Sheild:
Rich Bitch
Perfect Spirit Monarch
Medicore
30+ Spirit Monarch
Poor
Any Spirit Monarch
Belt:
Rich Bitch
Perfect Arcahind's Mesh
Medicore
Arcahind's Mesh
Poor
Any belt with 20 fcr
2x rings:
Rich, Medicore and Poor
Fcr rings with +19 strength, restiences, life and mana is a plus
Gloves:
Rich, Medicore and Poor
Perfect Magefist (Perfect, not perfect, theres no real difference.)
Boots:
Rich Bitch
(Duped) Grim Spurs (Perm)
Medicore and Poor
Any boots with +19 strength
Charms:
THERE IS NO SUBSTITUTE FOR THESE ITEMS!!!
16x two strength small charms with 17 mana, Perfect Anniulus, Perfect Sorceress Hell Fire torch, 9x (duped, bugged) 70/15's (perm), 5x(duped) 39 life light grand charms (permed).(This could be the most expensive part of the build.)
V. Merc
This is considered BM, so watch out!(note*-I don't use a merc, it's BM :-/.)
Weapon:
Rich Bitch
Eth, perfect CA infinity
Medicore
Any infinity
Poor
Eth Meditation
Armor:
Rich Bitch
Eth Perfect Archon fort
Medicore
Any archon fort
Poor
Any Fort
Helm:
Rich Bitch
Eth Perfect CoA
Medicore
Any CoA
Poor
Rockstopper
VI. Pictures of my light sorceress
When I rebuild, coming soon!
VII. Dueling Strats
This is probably hard to get used to
My hotkeys:
F1--Teleport
F2--Shiver Armor
F3--TS
F4--ES
F5--BO
F6--BC
Always have lighting on the left side
Barbarain(WW): These are plenty though. Your main obejective is to always stay off their screen. If they catch you, you are dead meat.
If they are running after you, it's much more easier then if they teleporting. Simply stay a few screens ahead and always cast lighting in their general direction. If they teleport, YOU CAN'T stop moving unless they think they got you and whirlwind. That is when you attack. Once again, these are very though duels.
Barbarain(Melee): These duels are easy, just stay away and lighting bomb them to hell.
Amazon(Bowa): These are though since their attack is coming for you. You basically gotta get on top of them and start casting lighting on them. The knockback from it will usually let you cast another lighting or two to finish them. It sounds easy but it's actually pretty hard.
Amazon(CS): See melee barb
Assassin(WW): See the teleporting section of the ww barb. These are actually a bit harder becaue of fade.
Assassin(Traps): Woah, these are HARD! You must wait for them to come to you because if you go to them, you will probably die. Basically, always shoot lighting in their general direction and draw them to you. Once they come to you, name lock them quick and they won't have enough time to cast traps. They will be dead.
Necro(Bone): These are as hard as bowazons. except even harder because they tele everywhere. The best thing to do is simply name lock them, you can probably kill them in 2 hits.
Necros(Summon): If they summon light resists monsters, you can't beat them unless your extremely skilled. Wait for their monsters to seperate, then name lock him.
Paladin(All except hammerdin): No matter what kind of Paladin you face, they will probably use charge. The key to beating them is simple. In Blood Moor, you can always find ditches in the ground. Lead them here, then, when they get stuck, lighting them. (I will post a pic).
Paladin(Hammerdin): If they have max faster cast rate, it'll be a little harder. Come close to them, draw them to you. Then tele away like crazy, casting lighting in their general direction every once in a while. When they realize what your doing, BAM, name lock them. They should be dead in 1-2 lightings.
Sorceress(Frozen Orb): These are your worst enemy. Their massive area that they hit is generally destructive. Your best bet is to go ahead and name lock them, you can probably take an orb or two. I have, and they did 1.5k damage.
Sorceress(Blizzard): These are easy, if you stay away from them. They as well have a large hiting area, but just tele away from them and cast lighting when come close.
Sorceress(Fire); These duels are easy, simply name lock them. When you think a fireball is going to hit you, tele away.
Sorceress(Light): Mirror match :O! Who ever name locks first basically wins. If they name lock you, tele all the way across blood moor, then come back for more.
Druid(Wind): Mmmm, these are easy if you got skill. The main thing you should try to do is pick off their oak sage, eliminating a lot of their life. When they try to come on top of you, tele away and shoot lightings at them every ocne in a while.
VIII. FAQ
Lolz, heres the faq:
1) Question: Will this sorceress have 200 fcr?
Answer: Yes
2) Question: Will this sorceress have high fhr?
Answer: Yes
3) Question: Is this sorceress only avaliable on USEAST SC NL?
Answer: Yes
4) Question: What characters is the most fun to duel?
Answer: It's all about preference, but I love to duel other lighting sorceress
5) Question: I GET RAPED BY CHARGERS!! HELP!
Answer: If my method does not work, tele around them all day. Once they get off the charge name lock, lighting them.
6) Question: Is this sorceress too expensive?
Answer: No, its not expensive considering its a good dueler. This sorceress is about 30 sojs while a very good smiter would cost about 90.
7) Question: What if I encounter characters builds not stated in the character strats (nova necro, fire druids, etc
Answer: Use your instincts and make sure to always tele away from powerful builds, draw them towards you and keep moving.
8) Question: How much life does this build have?
Answer: This build can reach up to 4k total life (including the mana from the 70/15's)
IX. Conclusion
This sorc rocks !