ISOM Issues

KoE)Tsunami

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Hello all you happy people. I just have a quick question to send out into void. :eek:

Recently, I used ISOM to edit one of my maps for the square terrain (I didnt use GUEdit for certain reasons :rolleyes: ). Quickly as I did it, I soon realized after a few minutes that I would need to return the terrain to the Diamons rather than the squares. And, being as lucky as I am, couldnt return that #@$!ing terrain from squares back to diamonds. I tried many different numbers, but none seem to work. If anyone knows a solution to this problem, I would really appreciate it if you could help me out.

Peace.
 

-MatriX-

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I think either #16 or #32 should do that but you know, there's a better way. Have you heard of SCMDraft? It can create square terrain really easily but remember you can't start maps with SCMDraft you can only load and save the already created maps. Would you like a link to it?

P.S. I noticed your location is Oregon. What city? I live in Oregon thats why I ask.

[GLOW=BLUE]- The_Matrix_Reloaded[/GLOW]
 

KoE)Tsunami

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No thanks, I already have SCMDraft (Alpha). Unfortunately, I did open up SCMDraft and made an attempt to use Diamond Terrain, but ISOM not only affects the map opened with Staredit, it affects the map opened with any program :unlucky.

SCMDraft did not make Square terrain though; hell... it didnt really make much of anything :rolleyes:.

I did try those values you suggested... all I got was something even stranger; when I used the dirt tileset, the entire map was filled with... dirt -.-. And only after 1 click.

I dont really think their is a value that will return the map to its former state. Oh well, #@!$ happens I guess. Thanks for trying to help me anyway.

Oh, yea I do live in Oregon and I live in Klamath Falls, near Northern California. Smalltown America. Period.

Im not used to this forum so Im not sure if I can upload pictures off of my hard drive... but if I can, here is a picture of what ISOM filled the whole map with 16 and 32. Click on the attached file. Yea. What you see there is little bits of jungle scattered in a map covered entirely by dirt. By just clicking once using dirt terrain, the entire map is filled with what you see there. Wierd huh?
 

KoE)Tsunami

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Ok, nvm, I figured out how to fix it. You merely have to Fill, say, a space with tons of square jungle terrain. Then, you put in High Dirt OVER the square jungle terrain and vwala, you have it back to normal. Damn. That was ez.
 

fritfrat

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thats a cool solution, I did not know you could reverse the process of square terrain, lol
 

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