Is there anyway to make player 12 (brown)'s units drop gold

UltimateJim

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ive seen it on arkguil TD, ive seen it on dota, BUT IF I TRY IT THEY WONT ****ING DROP NO ****ING GOLD!!!!!!!

they only drop gol if they are neutrel hostile, but the run away when weak


and dont go telling me that the only way to do it is to set them as neutrel hostile
 

IceDevil9

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Well, what you need to do is give the units bounty in the unit editor.

Than, run this trigger.

Events:
Game-Map Initilization

Conditions:
NONE

Actions:
Player-Tunr Player Flag On/Off (Turn Gives Bounty On for Player 12)

That should help you out there.

-Frank :cool:
 

IceDevil9

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Well, I do what I can, and thanks for the praise peeps.

-Frank :cool:
 

UltimateJim

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instead of

IceDevil9
"[Forum Moderator]"

it should be

IceDevil9
"[Map Editing GOD]"


and frank, kickass that ur staying, this woulda gone to hell if you left
 

x42bn6

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I'd like to say this: you've helped quite a few people yourself. Maybe you could have taken over if IceDevil9 left. That's what I think anyway.
 

IceDevil9

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Well yes, I agree with x42, and yes all bow down to me......






please

-Frank :cool:
 

Kaldaris

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My god, if thats the kind of trig help needed around here I coulda been a mod along time ago. I mean for heaven sakes, the kind of triggers I'm useing are like

Event
- Item is manipulated

Conditions
- Item being manipulated is equal to Scroll of the Beast

Actions
- Create 4 footmen for owner unit manipulating item at postion of unit manipulating item.
- Set player color of last created units to neutral hostile
 

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