Instance dungeons, which are grander in scale than places of interest, are specifically designed for more epic encounters. World dungeons include places such as Medivh's Tower, the Westfall Deadmines, and the Scarlet Monastery. All these locations have common areas where players can meet up and fight together. These world dungeons are called "instance" dungeons because deeper within them are areas set up specifically for more private group adventures. Each time a group enters one of these private areas, an instance of that area is created just for that group. No one else can enter it except for the group that created it. Two groups that enter the same private area will each get their own copy, or instance, of the dungeon. This allows you and a group of friends to have a more personal experience, exploring, adventuring, or completing quests in your own private dungeon. You also have the ability to invite others into your instance to join you. This relieves many of the camping, kill-stealing, and farming issues that MMORPGs sometimes face. The monsters in instances are typically more powerful, so groups of players will have to work together to defeat them, but with greater dangers come greater rewards!
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