I am trying to make an undetectabale maphack. Now because i would like to be more trusted I will tell you how my my maphack will be undetectable.
This are the protections i use.
1) I load my maphack dll manually (something like manual map)
2) I check warden updates
3) I use a polymorphic algotrithm to encrypt the dll (this way every time the maphack is runned the dll will look diferent. )
4) I unload maphack if i see that diablo sends unknown packets to battle.net and stop those packets.
5)The loader's window is invisible for Diablo II
wasup999999 said:
You know you can't hardly do anything with someone's IP unless for some stupid reason he is running some really stupid programs (like a trojen for some reason) or is sharing his whole C drive with read/write access to everyone, which still would leave you with limited things to do to him...
@Topic: I would test, but 1) Mousepad is coming out with his and 2) I'm still banned from easymap 3.1 >,<