bamthedoc
King Endymion
- Joined
- Oct 2, 2002
- Messages
- 4,292
- Reaction score
- 1
- Location
- North Carolina, USA
- Website
- www.fanfiction.net
For all of you who may remember, I have given up my first attempt at the RPG maps in favor of making the right decisions first. Those decisions involve downloading SCXE to take advantage of the "RPG mode" (aka: Special). My next decision was to initiate the map on my own, choosing "badlands" terrain and deciding town placement.
That's approximately where I am now. I have only two of the approximately 5-8 towns I plan to have. I am in the process of storymoding now. I have decided that the first request made of the heros would be a much harder mission objective than you will be able to achieve at that point. "Mayor" will ask the 1-3 heros (preferance on 3) to free his town (Town #2 in size and importance) from one of the more powerful enemies. Part of the process of rescuing the town will be an enactment of rescuing the strongest three heroes in the game that will join you when Town #2 is free.
Town #1 will be a free town. It should be considered your primary base of operations until you can build your own town. Town #1 will have a temple and several objectives for you to complete in order to get to the point of building your own town.
To make things both fairer and give it an odd twist, your first heros will be "sacrificed" to activate the strongest heros. By this, the "Terran" hero (the leader/balanced character) will be the commander of the battlecruiser. The "Protoss" hero (mage) will the commander of the carrier. The "Zerg" hero (fighter) will be commander of a mutalisk -- Changing the rules and description of "mutalisk" unit to be the size and capacity of battlecruiser and carrier.
What do I want now? I want story moding ideas. I will need trigger ideas and or basis. I would also like ideas for new names for any/all units I have not already renamed (most Zerg and Protoss units -- I have renamed all Terans). I would also like the names of all units in SCXE that do not have pictures as to disable them and not use them. I also want aid with spells and the like.
I have attached what I have so far. DO NOT GRADE BASED ON WHAT I DID!! I have ~2 hours of work into it, based on story moding already accomplished. I have primarily made roadways to where I want towns to be. I have a relative idea as to where I want to add other types of terrain and dodads. I will also be considering what to do with buildings soon.
Crashed Battlecruiser
~~Crash Site outside of Town #2
Temple of ________ (no name yet...)
~~Protectorate of Carrier ouside Town #2
Undecided
~~Holding place of "Mutalisk" outside Town #2
I NEED IDEAS!! I don't want to do this like Android Destiny is, yet, but I may consider it.
That's approximately where I am now. I have only two of the approximately 5-8 towns I plan to have. I am in the process of storymoding now. I have decided that the first request made of the heros would be a much harder mission objective than you will be able to achieve at that point. "Mayor" will ask the 1-3 heros (preferance on 3) to free his town (Town #2 in size and importance) from one of the more powerful enemies. Part of the process of rescuing the town will be an enactment of rescuing the strongest three heroes in the game that will join you when Town #2 is free.
Town #1 will be a free town. It should be considered your primary base of operations until you can build your own town. Town #1 will have a temple and several objectives for you to complete in order to get to the point of building your own town.
To make things both fairer and give it an odd twist, your first heros will be "sacrificed" to activate the strongest heros. By this, the "Terran" hero (the leader/balanced character) will be the commander of the battlecruiser. The "Protoss" hero (mage) will the commander of the carrier. The "Zerg" hero (fighter) will be commander of a mutalisk -- Changing the rules and description of "mutalisk" unit to be the size and capacity of battlecruiser and carrier.
What do I want now? I want story moding ideas. I will need trigger ideas and or basis. I would also like ideas for new names for any/all units I have not already renamed (most Zerg and Protoss units -- I have renamed all Terans). I would also like the names of all units in SCXE that do not have pictures as to disable them and not use them. I also want aid with spells and the like.
I have attached what I have so far. DO NOT GRADE BASED ON WHAT I DID!! I have ~2 hours of work into it, based on story moding already accomplished. I have primarily made roadways to where I want towns to be. I have a relative idea as to where I want to add other types of terrain and dodads. I will also be considering what to do with buildings soon.
Strongest Heros
Crashed Battlecruiser
~~Crash Site outside of Town #2
Temple of ________ (no name yet...)
~~Protectorate of Carrier ouside Town #2
Undecided
~~Holding place of "Mutalisk" outside Town #2
I NEED IDEAS!! I don't want to do this like Android Destiny is, yet, but I may consider it.